Stylized Hercules-Inspired Lion-Pelt Warrior Rigged 3D Character
Stylized, Hercules-inspired lion-pelt warrior with a 654-joint Auto-Rig Pro skeleton, 6 PBR materials, and Blender/FBX/OBJ/GLB source files.
Overview
This is a stylized, Hercules-inspired warrior character wearing a lion-pelt cloak, built and rigged in Blender 4.5.5 LTS. The character is built from 14 separate mesh objects totaling 22,049 vertices and 32,051 triangles, carries 6 PBR materials backed by 16 real texture maps, and is rigged with Auto-Rig Pro (654 exported joints), with one baked animation, rig_fist, included.
Key Features
- Stylized Hercules-inspired warrior with lion-pelt cloak, shield, and weapon
- 6 PBR materials backed by 16 real texture maps (base color, normal, plus metallic/roughness on cloth and shield)
- Rigged with Auto-Rig Pro — 654-joint exported skeleton
- One baked animation action (
rig_fist) included in both GLB and FBX - Two shape-keyed mesh objects (3 named morph targets total)
- Delivered as .blend, .fbx, .glb, .obj/.mtl, plus a full 16-file texture archive
Included Files
| File | Contains |
|---|---|
| .blend (Blender 4.5.5 LTS) | Full source: mesh, materials, live Auto-Rig Pro rig, animation, shape keys |
| .fbx (binary, v7.4) | Mesh, materials, 654-joint skeleton, rig_fist animation |
| .glb (glTF 2.0) | Mesh, materials with embedded textures, 654-joint skin, rig_fist animation, shape keys |
| .obj + .mtl | Static mesh and materials only (no rig/animation/shape keys) |
| textures.zip | 16 PNG texture maps (1024×1024, 2048×2048 for teeth/tongue) |
Use Cases
- Stylized fantasy or mythology-themed game character (hero or NPC)
- Marketing, portfolio, or key-art renders
- A rigged base for further Blender animation work using the included Auto-Rig Pro skeleton
- Static high-detail display model via the OBJ export