Stylized Hercules-Inspired Lion-Pelt Warrior Rigged Character

Salman Animator in Fantasy & Fiction


What file formats are included, and what does each one actually contain?
A: Five formats are included: a Blender 4.5.5 LTS .blend (full source with the live Auto-Rig Pro rig, materials, and animation), an FBX 7.4 binary (mesh, materials, the 654-joint skeleton, and the rig_fist animation), a glTF 2.0 .glb (mesh, materials with embedded textures, the same 654-joint skin, the same animation, and shape keys), and an OBJ/MTL pair (static mesh and materials only — no rig, animation, or shape keys, since OBJ doesn't support them). Textures for the OBJ/Blender workflow are provided separately in textures.zip; the GLB has all textures embedded already.
Is the character rigged and animated, and can I pose or animate it myself?
: Yes — it uses an Auto-Rig Pro rig (654 exported joints, confirmed via ARP's own data embedded in the .blend) with one included baked animation, rig_fist. You can re-pose and re-animate it in Blender using the included armature; full use of Auto-Rig Pro's own convenience tools (picker, IK/FK snap, etc.) requires separately installing the Auto-Rig Pro addon, which is not bundled with this product.
Can I edit or replace the materials and textures?
Yes. There are 6 materials (body, cloths, lion, sheild, waopn, .HG_Teeth), each using standard image-texture-driven PBR inputs — base color and normal maps on all six, plus dedicated metallic and roughness maps on cloths and sheild. All 16 source PNG textures (1024×1024, except the 2048×2048 teeth/tongue set) are included in textures.zip and can be repainted or swapped in Blender's Shading workspace, or replaced on a per-texture basis in any other software that reads the FBX/GLB materials.
$4

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Details
Published 17 days ago
Blender Version 2.6x - 5.2
Render Engine Used Cycles, Eevee, Freestyle
Misc Data Rigged, Textured
License Royalty Free