Stylized Police Officer Character, Rigged 3D Model

Orhan in Humans


A friendly beat cop for your scene

This is a stylized police officer built in Blender. He wears a short sleeve uniform shirt with a gold badge, shoulder patch and rank stripes, a police hat, uniform trousers, a duty belt with holster and pouches, and boots.

The character is rigged with Auto-Rig Pro, including a face rig, and every clothing piece follows the body when you pose it. Shape keys change his build and ready made materials change his uniform color, so one model can fill a whole precinct.


What you get

  • One rigged character in a T pose with a body and facial rig (541 bones)
  • 3 body shape keys: fatty, builder (muscular) and skinny, on the body and every clothing piece
  • 4 shirt colors (blue, green, tan and black) and 3 trouser colors
  • Separate objects for the hat (with hair), shirt, trousers, belt and shoes
  • A full base body under the uniform
  • Skin setups for the fatty and skinny body shapes inside the body material
  • 2K PBR textures (base color and normal), packed into the .blend file
  • Extra formats: FBX, GLB and OBJ (with textures in a separate ZIP)


Key Features

  • Body and face rig. Built with Auto-Rig Pro, with controls for arms, legs, fingers, jaw, lips, eyelids, eyebrows and tongue, so you can pose him and give him basic expressions.
  • Three body types from one model. The fatty, builder and skinny shape keys change the body and the uniform together, so the clothes stay fitted to the body. Mix them for in between shapes.
  • Uniform color options. Switch the shirt between blue, green, tan and black and pick a matching trouser color for city police, sheriff or security looks.
  • Modular outfit. Take off the shirt or strip back to the base body. The hat and hair are one object, so hiding it gives him a bald head; separate the hair by material in Edit Mode if you want them apart.
  • Light, clean mesh. About 7,500 triangles in total, mostly quads, with one UV map per object. A good fit for games and for scenes with many characters.
  • Ready to use outside Blender. FBX and GLB exports are included for game engines and other 3D apps.


Workflow Benefits

  • Build a police squad from one file by mixing shape keys and uniform colors.
  • Everything is in one collection with packed textures, so you append it into your scene and it renders right away.
  • Shape keys live on the clothes as well as the body, so you do not have to fix the uniform by hand after changing the build.
  • The low triangle count keeps scenes light when you need several officers on screen.

Use Cases

  • City, traffic and crime scenes
  • Stylized games and game prototypes (FBX and GLB included)
  • Crowd and background characters for animation
  • Explainer videos, comics, storyboards and motion graphics
  • Posing practice and character animation study



$9$4.50

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Details
Published about 8 hours ago
Blender Version 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Rigged, Normal-Mapped, Textured
License Royalty Free