Surface Blend
MK Landscape Blend blends any asset's material into a surface based on proximity, using geometry nodes and shader mixing. Fully non-destructive and real-time.
📍 LOCATION: View3D → N Panel → MK Blend
🔧 USAGE:
1. Assign your surface as the blend target
2. Select the asset to blend
3. Hit Apply Blend
4. Adjust Spread, Strength, and Noise
⚙️ CONTROLS: Spread (blend reach), Strength (intensity), Noise Scale & Amount (natural edges)
🔀 LAYERED BLEND: Stack materials in order (1 → 2 → 3) for complex transitions.
🔄 REAL-TIME: Move your asset and the blend follows live — no re-baking.
🛡️ Blender 4.2+ and 5.0. This add-on is completely free.
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