Tiling Tools — 161 Shader Nodes: Tile Patterns, Fractals & SDF Shapes

blueish in Ornaments


Does it work in Cycles and Eevee?
Yes. Everything is plain shader nodes, so it works in both engines and needs no add-on.
How do I use a tile in my material?

Feed a UV (or any vector) into the node, then use its gradient output as a bump or displacement height, Mask for mixing, and Random for per-tile colour or roughness variation.

$15

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Details
Published about 1 hour ago
Blender Version 5.2
Render Engine Used Cycles, Eevee
License Royalty Free