Trimotion - Professional Animation Simplifier
Transform heavy animations into lightweight, editable, production-ready animations.
Trimotion is the professional solution for optimizing high-fps Animation & Motion capture data from Rococo, Vicon, OptiTrack, and other systems. Intelligently reduce keyframes by 50-90% without compromising visual quality, while making your animations fully editable like hand-keyed curves.
Optimize your animation with a Single Click!

Make your graph smooth with new advanced tools!

Key Features
Five Powerful Simplification Algorithms
- RDP (Smart) - Best quality, 50-70% reduction (recommended)
- Key Pose - Animator-style curves, 70-90% reduction
- Decimate - Fast frame-skipping, predictable results
- Adaptive - Error-based removal, balanced approach
- Blender Clean - Simple cleanup for minor optimization
Perfect For
- Game Developers - Optimize mocap for real-time engines
- 3D Animators - Make mocap editable and production-ready
- VR/AR Creators - Reduce file sizes for performance
- Motion Designers - Convert high-fps to film frame rates
NEW: Advanced Animation Tools
- Smooth Curves - Remove jitter and noise from mocap
- Frame Rate Converter - Convert 24/30/60/120fps animations
- Frame Range Limiter - Simplify only specific sections
- Batch Processing - Handle multiple rigs simultaneously
Professional Workflow Features
Action & Slot Management - Built-in browser with rename, create, and unlink (Blender 5.0+ compatible)
Selective Bone Simplification - Target specific bones for precise control
Real-time Analysis - View keyframe density, frame range, and statistics
Advanced Settings - Fine-tune sensitivity for each algorithm
Simplification Methods:
- RDP (Smart): Geometric curve simplification with excellent quality preservation
- Key Pose (Experimental): Detects turning points like an animator, removes linear transitions
- Decimate: Fast frame-skipping for predictable results
- Adaptive: Error-threshold based removal for balanced optimization
- Blender Clean: Simple cleanup for nearly-identical keyframes
Highlights:
- Reduce 100fps Rococo mocap from 15,000 to 3,000 keyframes in seconds
- Make animations editable in Graph Editor with clean, manageable curves
- Export-ready for Unity, Unreal, Godot, and other game engines
- Professional Null Station quality with industry-grade algorithms
- Intuitive UI with action browser, renaming, and live statistics
🔧 Requirements
- Blender 4.2 or later
- Works with all mocap systems (Rococo, Vicon, OptiTrack, Xsens, etc.)
- Compatible with BVH, FBX, and any keyframed animation