True Image Editor V2 Update

topchannel1on1 in Materials and Shading


True Image Editor — Quick Documentation

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1. Opening the Addon

After installing the addon, go to Blender’s Image Editor.
Open the N-Panel (press N on the keyboard).
You will see a new tab called True Image Editor.

This is where all tools, layers, and controls live.


2. Creating a New Project

Click New Project to start a fresh editing session.
Each project stores its own layers, masks, transforms, and settings.
You can create multiple projects inside the same blend file.

To switch between them, use the Projects dropdown.


3. Importing Images

Inside your project, click Add Image.
You can import:

  • Single images

  • Multiple images at once

  • PNG, JPEG, EXR, WEBP, etc.

Each imported image becomes its own layer inside the editor.


4. Working With Layers

Every layer appears in the Layer Stack.
You can:

  • Reorder layers

  • Toggle visibility

  • Rename layers

  • Duplicate layers

  • Delete layers

Click a layer to select it. The active layer is the one you edit.


5. Transforming Images

With a layer selected, use the Transform Controls:

  • Move

  • Scale

  • Rotate

  • Reset transform

You can drag the gizmo directly in the Image Editor for fast positioning.


6. Blending Modes & Opacity

Each layer has:

  • Opacity slider (to fade it)

  • Blending mode dropdown
    (Normal, Multiply, Add, Lighten, etc.)

These work exactly like common image editors.


7. Masks & Selections

You can mask any layer.

Create Mask From Selection

Use Blender’s built-in selection tools (Box Select, Lasso, etc.)
Then click Create Mask from Selection.

Paint Masks

Toggle Mask Paint Mode to paint on the mask directly:

  • White = visible

  • Black = hidden

  • Soft brushes for smooth transitions

You can clear or invert the mask at any time.


8. Cropping

Select a layer and click Crop.
A crop box appears in the editor.
Drag the handles to adjust the crop region.
Confirm to finalize the crop on that layer.


9. Image Tiling

Enable Tiling on any layer to repeat it across the canvas.
You can adjust:

  • Tile X/Y

  • Offset

  • Scale

Useful for patterns, textures, or backgrounds.


10. Color Adjustments

Each layer includes simple but effective color tools:

  • Brightness

  • Contrast

  • Saturation

  • Hue Shift

  • Tint

These affect only the selected layer.


11. Text Tool

Click Add Text to create a text layer.
You can edit:

  • Font

  • Size

  • Color

  • Alignment

  • Position

This is great for creating labels, titles, or UI elements inside Blender.


12. Custom Transparency

Override how transparency is handled by enabling the Transparency Controls.
You can:

  • Force alpha

  • Reduce or increase transparency

  • Mix alpha with color

Great for overlays and compositions.


13. Gradient Masks

Enable Gradient Mask on a layer to create soft transitions.
Choose between:

  • Linear

  • Radial

Adjust the direction and strength directly in the editor.


14. Baking the Final Image

When you’re happy with your layers, click Bake Image.

Baking creates a new Blender Image datablock containing:

  • All layers merged

  • All transforms applied

  • Masks and color adjustments

  • Any transparency

This baked image can be used in:

  • Shaders

  • Textures

  • UI work

  • Export to files


15. Saving Your Work

All projects, layers, and masks are saved inside the .blend file.
No extra files or folders needed.

When you reopen the file, everything loads exactly as you left it.


16. Notes

  • The addon works entirely inside the Image Editor.

  • It does not replace the Shader Editor or UV Editor.

  • Some very large images may impact performance depending on your GPU.


$12

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Details
Sales 100+
Rating
3 ratings
Published 11 months ago
Blender Version 5.1 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL
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