UGCLift: Check, Fix & Export Roblox Avatar Items

ARLN in Rigging


BLENDER ADD-ON  ·  ROBLOX UGC

Make Roblox UGC that passes the first time.

UGCLift checks your hats, hair, layered clothing, bodies, heads and emotes the way Roblox's upload validation does, right in Blender. Every problem is explained, most are fixed in one click, and the item is exported ready for Roblox Studio.

▶  Watch the demoDocumentationFAQ
Check on raw angel wings: 33,120 triangles, too big for the Back box, loose points; then Make Ready fixes, checks again and exports
66
of Roblox's own validation checks, rebuilt in Blender
152
kinds of problems, each with why and how to fix
60+
problems with a one-click Fix
0
errors in Roblox Studio's UGC Validation on our test items

NEW IN 1.1

Glowing items, checked before you pay to upload

Roblox opened emissive (glowing) avatar items to every creator on 2 September 2026, and a glowing item costs more to upload. UGCLift checks the glow the way Roblox takes it: EmissiveStrength from 0 to 40, whether the item's colour can carry the glow (Roblox takes a glow's colour from the texture), how much of a large item glows, and the MeshPart accessory Studio needs. Export writes the gray emissive mask, Bake PBR Maps keeps the glow, and the Studio plugin sets EmissiveStrength and EmissiveTint, worked out so the glow looks as it did in Blender.

Emissive mask exportGlow checksStudio plugin sets the glowTested on Blender 5.3

SOUND FAMILIAR?

Roblox said no. Again.

Studio's validation stops an upload with messages like these, after you have already exported, imported and fitted the item. UGCLift finds the same problems in Blender, before you export, and tells you what to do about them.

✕  ROBLOX STUDIO SAYS
Model mesh Wings resolution of 33120 is higher than max support value of 4000. You need to retopologize your model and try again.
✓  UGCLIFT, BEFORE YOU EXPORT
33,120 / 4,000 triangles. Fix simplifies it to 3,916 with the UVs and weights kept.
✕  ROBLOX STUDIO SAYS
Wings has size larger than max allowed bounding size. The max size for type BackAccessory is [9.86, 8.59, 4.87].
✓  UGCLIFT, BEFORE YOU EXPORT
The live size box turns red while you model. Fix fits the item into its box.
✕  ROBLOX STUDIO SAYS
Dynamic Heads on the marketplace must be properly caged so that the eyes and mouth vertices on the cage line up with the mesh vertices.
✓  UGCLIFT, BEFORE YOU EXPORT
Cage holes and face motion measured on the head, with a warning before you upload.

HOW IT WORKS

Three steps from Blender to Roblox

1
Check
Select the item and press Check. UGCLift works out what it is and runs Roblox's checks on it.
2
Make Ready
One click fixes what can be fixed, checks again and exports the FBX for Studio's 3D Importer.
3
Upload
Import into Roblox Studio, fit it, run UGC Validation: no errors on the items we tested.
Before and after Make Ready: 33,120 triangles to 3,916, fitted into the Back box, no errors, exported

EVERYTHING IN UGCLIFT

Tools for every Roblox avatar item

Not only a checker: UGCLift has the tools to make the items too.

01  ·  CHECK

See what Roblox would refuse

Check: every problem explained, with what Roblox Studio would say

Triangle budgets, the size box of each accessory type, attachments, cage distances and UVs, textures, skinning, FACS poses and body proportions, measured the way Roblox measures them. The triangle count and the size box stay live while you model. Each problem selects its faces in the viewport and comes with the reason, the fix and the message Studio would show.

Hats & accessoriesHairLayered clothingBodiesDynamic headsEmotesClassic clothingMakeup

02  ·  LAYERED CLOTHING

Cages that fit, without the pain

Fit Outer Cage with its progress, then the heatmap, on a varsity bomber

Fit Outer Cage builds the outer cage from Roblox's template and tucks the inner cage under the garment, checked with Roblox's own distance test. The heatmap shows the fit, weights come over from the body, skirts get loose weights, and the Motion and Pose tests walk, run and sit the avatar so you see stretching before Roblox does.

Fit Outer CageInner cage tuckHeatmapWeight transferLoose skirtsMotion & pose tests

03  ·  BODIES & DYNAMIC HEADS

Bodies and faces Roblox accepts

Dynamic heads: the face auto-rig and the FACS poses Roblox requires

Attachments placed for you, an R15 rig from your parts, body cages from Roblox's template, and the body checks Roblox runs: sizes, how solid each part looks from six sides, thin bits, pose. The face auto-rig turns 14 points into 21 bones and 47 FACS poses, the 17 Roblox requires included, and checks them the way Roblox checks a dynamic head.

AttachmentsR15 rig from partsBody cagesSix-side checkFACS auto-rigARKit to FACS

04  ·  TEXTURES & COLOUR

61 materials and every colourway at once

Material Library: Feathers, Gold and Galaxy applied to the wings
Color Variants: a red bomber in six neon colourways at once

Procedural materials in seven groups, smart masks for wear and dirt, decals and all-over prints, trim sheets and PBR baking to the four maps Roblox reads. Color Variants make every colourway in one go, each with its own materials, FBX and picture.

61 materialsSmart masksDecals & printsTrim sheetsPBR bakeColor Variants

05  ·  RENDERS, BATCHES & ROBLOX

From one item to your whole catalog

Marketplace renders made by UGCLift's Render button

Marketplace thumbnails and turntables, a quality score, and an Item Catalog that checks, fixes, exports and renders every item in your file, also from the command line. Upload and update with Open Cloud using your own key, and set up thumbnails with the Roblox Studio companion plugin.

ThumbnailsTurntablesQuality scoreItem CatalogCommand lineOpen CloudStudio plugin

BONUS  ·  AVATAR CREATOR

A Roblox-style avatar editor inside Blender

Avatars made with the Avatar Creator

239 bodies, 221 hairstyles, 238 clothes and 60 ready-made looks to start your items from or to try them on. Export a body in 15 parts with cages and a FACS face rig, or any item on its own as an accessory or layered clothing.

239 bodies221 hairstyles238 clothes60 looks15-part body export

PROOF

Tested in Roblox Studio

The angel wings after Make Ready, worn in Roblox Studio: UGC Validation finds no errors
✓  Feather angel wings after Make Ready, made a Back accessory: no UGC Validation errors
✓  A top hat after Make Ready: no errors
✓  Hair: no errors
✓  Bodies exported in 15 parts import as R15 bodies and pass UGC Validation, except the hidden-surface data Roblox adds when a body is published
✓  A tee, jeans and sneakers from the Creator sit cleanly on Roblox's mannequin in the Accessory Fitting Tool

WHAT'S INSIDE

The full toolbox

Checks  rigid accessories, layered clothing, bodies, dynamic heads, emotes and animation packs, classic clothing and makeup; limits from Roblox's documentation and its own validation code

Fixes  more than 60 one-click fixes, Make Ready and Fix All Safe

Export  FBX and glTF with Studio's settings, textures, batch export

Clothing  cage fitting, inner cage tucking, heatmap, weight transfer, loose skirts, cage brush, motion and pose tests

Bodies & heads  attachments, R15 rig from parts, body cages, FACS auto-rig and pose authoring, ARKit to FACS

Animation  IK/FK rig, retargeting from Mixamo, BVH and Rokoko, emotes, animation packs, R6, KeyframeSequence

Textures  61 materials, smart masks, decals and prints, trim sheets, colour variants, PBR baking, texel density

Workflow  renders and turntables, quality score, Item Catalog, command line, Open Cloud uploads and versions, Roblox Studio companion plugin

Game assets  GFX poses, FPS viewmodels and weapons, VFX meshes and flipbooks, hair from curves, terrain, .rbxm/.rbxmx import

Languages  English, Ukrainian, Spanish and Brazilian Portuguese

REQUIREMENTS & SUPPORT

Blender
5.0 to 5.3. Tested on 5.0.1, 5.1.2, 5.2.2 LTS and 5.3.0, on Windows. Pure Python, nothing compiled.
Offline
No account and no subscription. UGCLift goes online only when you press Upload, with your own Roblox key.
Your templates
Roblox's templates and mannequins are not included; the tools that need one ask for your copy.

Questions? Message ARLN here on Superhive. Updates are included.

UGCLift is not made by, affiliated with or endorsed by Roblox Corporation. Roblox is a trademark of Roblox Corporation.


$29$20

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Details
Blender Extension Compatible Yes
Published 2 days ago
Blender Version 5.0 - 5.3
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL