UV Stretch Monitor
What’s New in Version 1.1
- Improved Texel Density analysis with texture size presets, measurement units, custom resolution, and an eyedropper for setting the neutral density from a UV island.
- Texture Size changes now automatically recalculate the neutral Texel Density value.
- Fixed Color Bar colors and histogram positions shifting when changing texture resolution.
- Improved Auto Recalculate reliability during long Blender sessions and UV editing.
- Improved cache recovery and protection against duplicate timers and handlers.
- Added a universal ZIP compatible with Blender 4.x and 5.x.
- Fixed GPU compatibility issues and improved 3D Problem Zones rendering in Blender 4.x.
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uv islands UV Distortion texel density uv editor uv mapping 3d modeling uv unwrapping UV analysis uv mesh analysis UV Stretch UV Checker