Take Full Control of Your Scene Visibility
Managing transparency and visibility for thousands of objects in Blender can be a nightmare. Visibility Controller is a professional-grade solution designed to bring "Layer-style" visibility management to your 3D workflow.
Whether you are working on complex e-commerce product listings or high-end interior renderings, this tool eliminates the need for manual node tweaking and driver setup.
### 🚀 Key Features
Hierarchical Inheritance:Â Change the opacity of a parent object or collection, and all children will follow instantly.
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Dual Engine Support:Â
Octane:Â Direct control over general_visibility for native GPU-accelerated fading.
Cycles:Â One-click "Hardware-level" shader injection. Automate complex Mix Shader setups with zero effort.
Ultimate Cache System:Â Designed for massive scenes. Uses a deferred sync and topology caching architecture to ensure zero-lag in the viewport, even with thousands of objects.
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Advanced Override Modes:
Inherit: Follow the parent’s visibility.。
Independent Show:Â Stay visible even if the group is hidden.
Force Hide:Â Completely exclude objects regardless of hierarchy.
①. Collections Control:

②. Child Collection Control:

③. Nested Level Control:

â‘£. Object Solo Control:

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Animation Ready:Â All visibility and opacity parameters are fully animatable and support one-click keyframing from the UI.
### 🛠Why Professionals Need This?
"Stop wasting time keyframing dozens of materials. Automate your fade-in and fade-out animations in Blender with a professional, lag-free hierarchical control system for Cycles & Octane."
### Package Includes:
Visibility Controller v1.0.0 Add-on
One-click "Fix Render Visibility" tool for troubleshooting
Global Reset & Refresh operations
Note:Â Optimized for Blender 4.0+. Supporting both Octane and Cycles engines.