Walking Anatomical Equine Bone Animated Rigged For Blender
This product includes an animated and rigged anatomical equine bone model prepared for Blender. The asset is designed for educational projects, horse anatomy visualization, skeletal gait studies, games, simulations, stylized cinematic scenes, biomechanics demonstrations, and realistic equine motion reference work.
After downloading the product, open the included Blender file and append or link the model into your project if needed. The anatomical equine bone model can be placed directly into a scene, adjusted, animated, posed, and rendered in Blender.
The model is jointed, rigged, and animated, allowing it to be used for readable skeletal motion, walking-style equine gait visualization, anatomy-based scenes, and motion-based horse skeleton animation. This version includes a Trot animation designed to showcase rhythmic movement and clear skeletal biomechanics.
Included animation:
Trot — looped animation with in-place and root motion variations. The horse skeleton performs rhythmic trotting motion with diagonal leg pairing, moderate vertical body movement, and consistent timing. The animation shows clear articulation of the shoulder and pelvis structure. Duration: up to 6 seconds.
Technical animation details: the animation runs at 30 FPS. In-place and root motion variations are included. In-place animation keeps the model at the origin point and is useful for controlled staging or looping, while root motion synchronizes forward movement with the animation cycle. The animation includes realistic timing and secondary motion and is suitable for both real-time and cinematic use.
Technical model details: the model contains 190,476 polygons and 190,566 vertices. The geometry is polygonal quads/tris. UVs are unwrapped and non-overlapping. The product includes 5 PNG textures at 4096x4096 resolution and 5 PNG textures at 2048x2048 resolution. The approximate dimensions are 275 x 61.3 x 204 cm.
The model includes realistic materials suitable for an anatomical equine bone appearance, including skull, spine, ribs, pelvis, legs, hooves, joints, and detailed horse bone structure. You can edit the materials, texture settings, lighting, render settings, rig controls, animation settings, and scene composition depending on your project style.
This is a digital 3D model only. It is not a physical product. Please make sure you have a compatible version of Blender before purchasing and check the product files for the exact included formats.
Recommended uses include anatomical equine bone animations, horse trot studies, skeletal gait visualization, biomechanics education, games, simulations, stylized cinematic renders, animal motion references, museum-style visuals, and realistic horse movement analysis.
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