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This item has an average rating of 5 from 70 ratings by the community.

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  • Patrick
    almost 5 years ago

    Really love it, the Texel Density is my favorite thing right now.
    I have a request tho.
    Is there the possibility to, let's say, Unwrap using the Texel Density i've set and pack it straight away? If there's not, are you planning to make one? just the Unwrap with Texel Density (a CTRL + the mode you want, could be a way, for example, you want to unwrap by angle with Texel Density, you just click Unwrap by Angle + CTRL, and it does the Unwrap by angle with Texel Density, like some of the things in Hops Cutter) is enough.
    For the game i'm making mash for (it's just a hobby, not a work), i usually go for the Texel Density, since it's needed to make the textures all uniform, otherwise i could get a higher density part, and another that it's too low, things like that.
    That way of unwrapping could help me a lot.
    And maybe, if the texel density it's high enough, you just move some of the islands on another section, like the way you have to pack uvs to not get shadow problems on UE, and i think it's one of the mode on UVP.
    Thx ^^

    • Sergey Tyapkin

      over 1 year ago

      Thank you, Patrick! I really appreciate the thoughtful suggestion — that kind of workflow integration makes a lot of sense, especially for game asset consistency. I’ve noted your idea and will definitely consider it for future updates. Glad to hear Texel Density is already a favorite!

  • Dmitriy
    almost 5 years ago

    Really good tool, thanks!!!

    • Sergey Tyapkin

      over 1 year ago

      Thanks so much, Dmitriy! I’m happy you’re enjoying the tool — your support means a lot!

  • John Pliskin
    almost 5 years ago

    Wow! I like that. Ideal for hard surface.

    • Sergey Tyapkin

      over 1 year ago

      Thanks, John! Really glad to hear it works well for hard surface — that’s exactly one of the main focuses of Zen UV!

  • ZAQraven99
    about 5 years ago

    This is a great tool. This will save much time to unwrap many things (mark seams). But, it may need an additional tool (UVPackmaster) in order to make a perfect mapping.

    But, overall this really great tool, and I like it.

    • Sergey Tyapkin

      over 1 year ago

      Thank you! I’m glad Zen UV is helping save time in your workflow. Just to clarify — UVPackmaster is an optional third-party tool, not required, but it does complement Zen UV well for advanced packing. Appreciate the great feedback!

  • Den
    over 5 years ago

    Top notch set of tools for unwrapping process, makes it much less pain to do.
    Special thanks to customer support - fast and constructive.

    • Sergey Tyapkin

      over 1 year ago

      Thanks a lot, Den! I’m really happy to hear Zen UV is making things easier — and I appreciate the shoutout on support. Always here to help!

  • crankenstein
    over 5 years ago

    Have not explored the other features much but i'm very happy with 'Texel Density', 'Quadrify', especially the 'Checker map' toggle key. I would like to see a dedicated toggle for 'mark seam / clear seam'. you can use hard ops but its kinda annoying having to disable mark sharp/crease/bevel weight. It would be very convenient to have a dedicated seam toggle key. Looking forward to explore the addon more in future. 👍

    • Sergey Tyapkin

      over 1 year ago

      Thanks a lot! Really appreciate the detailed feedback — I’ll definitely keep the seam toggle idea in mind for future updates. Glad you're enjoying Texel Density and QuadriFy!

  • J H
    over 5 years ago

    Must have—if you enjoy your sanity that is.

    • Sergey Tyapkin

      over 1 year ago

      Haha, love that! Thanks, J H — saving UV sanity is what Zen UV is all about 😄

  • max
    over 5 years ago

    Thanks😌 Must have addon for UV

    • Sergey Tyapkin

      over 5 years ago

      Thank you! =)

  • Rico
    over 5 years ago

    I really can't see why anyone would give this anything other than 5 stars. It does exactly what it is meant to do, and the price is very reasonable.

    My main UV package is RizomUV, but sometimes I want to just get the UVing done in Blender, and this addon does what I feel Blender is missing for me to have a decent experience UVing.

    Thanks devs.

    • Sergey Tyapkin

      over 5 years ago

      Many thanks! =)

  • AJ Jimenez
    over 5 years ago

    Absolutely THE MOST USEFUL blender add-on tool I've purchased! This thing has saved me hours of wasted time. Clean, Easy, and it just Works. I Love It!

    • Sergey Tyapkin

      over 5 years ago

      Thank you!

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Details
Blender Extension Compatible Yes
Sales 13200+
Rating
70 ratings
Dev Fund Contributor
Published over 6 years ago
Blender Version 4.2 - 5.2
Extension Type Add-on
License GPL