3D Texel Asset Library: 7,800+ Materials, HDRIs, Models, Decals, Motions & Auto-Rig

3D Texel in Addons


New name: 3D Texel Asset Library.

  • The add-on now shows as 3D Texel Asset Library in Blender's Add-ons and Extensions lists. Nothing else changes: same features, same settings, and the panel is still in the 3D Texel tab of the sidebar.

File: texel3d-1.0.7.zip (Blender 4.2 to 5.2)

Models stand on the floor, small fixes.

  • 3D models land on their feet: a dropped model now rests on the surface where you release it, whatever its pivot point (models with a centred pivot used to sink into the floor).
  • Decal size preference: "Decal plane size" now also scales decals dropped onto objects (1 m = the usual 0.5 m sticker).
  • Account loads when Blender opens a .blend directly (double-click on a file): credits and Owned badges appear, and downloads started while a file opens finish normally.
  • Auto-Rig dialog: the credits line uses the 3D Texel credits icon.

File: texel3d-1.0.6.zip (Blender 4.2 to 5.2)

Type tabs, automatic metallic, AI Light IES.

  • Type tabs in the asset bar: All, PBR, HDRI, 3D models, Decals, Atlases, Motions and IES, one click each.
  • Materials match 3dtexel.com: metallic, roughness and specular settings from the site are applied automatically (brushed steel arrives as metal). Metallic slider limited to 0–1.
  • Stronger Bump that visibly responds to its slider.
  • Community Light IES: IES profiles made on 3dtexel.com join the 130 free ones, with a luminaire filter (downlight, spot, wallwasher…). Lights come in with the right power and colour temperature.

File: texel3d-1.0.5.zip (Blender 4.2 to 5.2)

Better materials and HDRIs, cleaner panel.

  • Adjust at the top: select an object and its material, decal or light controls are right under the main buttons.
  • One Tiling control (the separate UV scale option is gone); new materials always start at 1.0.
  • Metallic slider, and metallic maps are used when the asset has one.
  • Bump by default; true Displacement adds the subdivision it needs, so faces no longer split in Material Preview.
  • Sun as lamp for AI HDRIs: the sun becomes a real Blender sun lamp with sharp shadows, like on 3dtexel.com.
  • Match 3DTexel viewer look: one click to get the same colour response as the website viewer (and Restore).
  • Style (Realistic / Stylized) and category filters, grouped asset types, Free only, readable armatures on import, auto-rig uploads reduced automatically when too large.

File: texel3d-1.0.4.zip (Blender 4.2 to 5.2)

$5

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Details
Blender Extension Compatible Yes
Published 4 days ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL