Advanced Masks Bundle

Tachyon Studio in Materials and Shading


TACHYON STUDIO / MASKS COLLECTION

Advanced Masks Bundle

Every mask a game asset needs.

Masks in vertex color, across many meshes at once — and Painter-style RGB masks baked into a texture, layered and painted in Blender and put straight onto your materials. Both, for less than the two on their own.

2 separate add-ons. Install one or both — each is standalone, with its own card and sidebar tab, and they work side by side on the same asset.

Included in your bundle

Advanced Vertex Paint Pro — included in the Advanced Masks Bundle

Advanced Vertex Paint Pro

Vertex color for real work: fill and paint many meshes at once, with Photoshop-style layers and procedural occlusion, curvature, texture and light. The Pro edition.

RGB Mask Master — included in the Advanced Masks Bundle

RGB Mask Master

Painter-style RGB masks: AO and curvature baked from the low poly, a red, green and blue layer stack on your own materials, and a round trip to Substance 3D Painter.

Two kinds of mask.

Vertex color when the mask should cost no UVs and no texture memory — modular kits, tiling and trim-sheet materials. A texture when it needs fine detail — hero assets, sharp edge wear and grunge. Many assets use both.

Check your setup

Windows, macOS or Linux · Blender 3.3–5.2.
Pure Blender: no network use, nothing to configure. Each add-on is one package — an extension on 4.2+, a classic add-on on 3.3–4.1. Substance 3D Painter is optional, for Send to Painter only.

⚠ Two add-ons, two zips, pure Blender. Each is one package for Blender 3.3 – 5.2 on Windows, macOS and Linux, with no network use of any kind. The bundle includes the Pro edition of Advanced Vertex Paint; if you have Basic installed, disable it first. Substance 3D Painter is optional and not included (Send to Painter tested with Painter 10.1 on Windows). Not affiliated with, endorsed by, or sponsored by Adobe.
TWO ADD-ONS, TWO KINDS OF MASK

Each is standalone, and they work side by side on the same asset — each in Individual, Team or Studio seats, both included.

MASKS IN VERTEX COLOR
Advanced Vertex Paint Pro
No UVs, no textures, nothing to bake.
●Red, Green and Blue fill, alpha and remove across every mesh you edit
●Paint every selected mesh at once, with every Vertex Paint brush
●Gradient and Spline, editable until you apply
●Photoshop-style layers: blend modes, opacity, eye and solo
●Procedural Occlusion, Curvature, Texture and Light layers
●Flatten into one color attribute for the engine
MASKS IN A TEXTURE
RGB Mask Master
Painter-style RGB masks, baked and layered.
●AO and curvature baked from the low poly in one click
●Red, green and blue layers with Painter-style masks
●One mask for a whole asset, or many assets on one map
●Hand painting with alphas and stencils, live bake preview
●Straight onto your materials, Trim Master ones too
●Confirm to one PNG, or Send to Painter and back
ADVANCED VERTEX PAINT PRO · MASKS IN VERTEX COLOR
Color many meshes in one click
Paint every selected mesh at once
A gradient you can still edit
Draw it freehand, get a clean curve
The card, where you want it
Layers, like Photoshop
Blur, sharpen, merge, flatten
A light that follows the mouse
Occlusion from real raycasts
Edges and cavities, found for you
Project a texture, from the view or all sides
RGB MASK MASTER · MASKS IN A TEXTURE
Click the empty. Mask the whole asset.
You decide where it bakes.
Layers and masks, the Painter way.
See the bake while you tune it.
Straight onto your materials.
Three assets. One click.
Straight to Painter, and back.
Many assets. One RGB mask.
Tachyon Studio
Questions, bug reports and feature requests — join the Discord.
GPL-3.0-or-later · Copyright 2026 Tachyon Studio.

THE TACHYON STUDIO COLLECTION

Go beyond
the Advanced Masks Bundle.

The masks are made, in vertex color and in a texture. Take the asset to Painter, then into the engine.

WHEN YOU WANT PAINTER

Substance Painter Bridge

Send the mesh to Substance Painter and get the maps back as ready-wired Blender materials.

Substance Painter Bridge product thumbnail

SEND IT TO UNREAL

Unreal Engine Bridge

Send meshes into a running Unreal Editor with collision, sockets and LODs applied.

Unreal Engine Bridge product thumbnail

Build out your workflow.

A few more tools, chosen for the work you do here.

There is more in the studio.

See the full collection ↗

Optional products, sold separately. Check requirements; external applications are not included.


  • For 1 person (1 seat). Commercial use included.

    $29.99
  • For a team of up to 6 people (6 seats). Commercial use included.

    $89.97
  • For a studio of up to 20 people (20 seats). Commercial use included. Need more than 20 seats? Contact us directly.

    $239.92
$29.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Published about 11 hours ago
Blender Version 3.3 - 5.2
Extension Type Add-on
License GPL