Auto-Rig Pro

Artell in Import & Export


Item Rating

This item has an average rating of 5 from 447 ratings by the community.

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  • Hoa
    over 5 years ago

    Quick and easy to use. Documentation is clear and good support for my problems.

    • Artell

      over 5 years ago

      Thanks for the rating! Good luck with your project

  • Dave
    over 5 years ago

    The best product i have gotten on blendermarket. Deforms much better than rigify. auto finger detection during rigging means i never have to move finger bones during rigging. i contacted Artell, the creator, about the hand fist feature, and got a prompt response, and solved my issue. Excellent support!

    • Artell

      over 5 years ago

      Thanks for the great rating Dave!

  • Nicolas G
    over 5 years ago

    EXCELLENT SUPPORT ! ( the author is friendly, patient, and clear ...)
    Very useful and usable by a not-very-experienced-user like me.
    Very flexible, will speed up a workflow for a great variety of characters ...

    • Artell

      over 5 years ago

      Thanks Nicolas!

  • Ben Halford
    over 5 years ago

    Artell is a genius, this does what Mixamo does but way better! and I can basically rig any character I want pretty fast and that's a win win for me.

    • Artell

      over 5 years ago

      That's the best reward I can hear! Thanks Ben!

  • Mykhailo
    over 5 years ago

    Super Add-on!!!And very cool support!;)

    • Artell

      over 5 years ago

      Thanks Mykhailo!

  • Asep Saepudin
    over 5 years ago

    Super really helpfull addons. I was working with unity humanoid workflow its make my work easier. One thing missing is the spine_02.x is not assigned as chest on unity humanoid avatar. I don't know why this happen while mixamo has full avatar assigned. But its not a really serious problem. Just need to make sure you guys assign the spine_02.x as chest on the avatar.

    • Artell

      over 5 years ago

      Thanks for rating Asep!
      Actually, this is due to the number of spine bones, if there are 4 spine bones (like mixamo does by default) all spine bones will be properly assigned by default in the Unity humanoid settings. If there are only 3 (default Auto-Rig Pro armature), Unity doesn't recognize the last spine bone automatically.
      I'm adding an option to automatically set spine bones to 4 when building the Smart rig.

  • pierce
    over 5 years ago

    Thanks for this neat add-on! Artell was there to help me when I needed support.

    • Artell

      over 5 years ago

      Thanks pierce!

  • Rino
    over 5 years ago

    Not only do you get an awesome addon with regular updates but you also get support from the developer himself. Pretty neat. The value given is above the price given honestly. Kudos.

    • Artell

      over 5 years ago

      A bunch of thanks sent your way!

  • antonio
    over 5 years ago

    really awesome tool to fast rigging models of any type, but I feel that lacks a few things for anthropomorphic non-human models as:

    - more nose bones (for elephant-like characters)
    - more ear limb options (some IK controls would be nice for huge ears that need flapping)
    - an actual way to remove safely the head bones without breaking the addon (the complete head become intrusive when you only need certain bones, would be ideal have it's individual parts separated)

    • Artell

      over 5 years ago

      Thank for the feedback!
      - More nose bones: for elephant/trumps, Spline IK limbs are recommended for such long bone chains. It's quite convenient.
      - Ear bones IK: that's an interesting point, I add it on the Todo list
      - I assume you mean facial bones, yes this is on the Todo list

  • jgstyle
    over 5 years ago

    Killer product. I was sweating over how I was going to bring some super old Daz Studio characters into Blender.

    Turns out I didn't have to worry.

    You can get a figure rigged up and posing very quickly. If you spend some more time you can really trick out the rig.

    Great stuff!

    • Artell

      over 5 years ago

      Thanks jgstyle!

  • The full package! Auto-Rig Pro core, Smart tool (biped body recognition), Fbx/Gltf export to Unreal/Unity, Remap tool to retarget animations, updates and support messages

    $50
  • Auto-Rig Pro core only, updates and support messages

    $25
  • Auto-Rig Pro full version for 10 seats

    $162
  • Auto-Rig Pro full version for 20 seats

    $227
$50

Support Period Included

Includes 12 months of

  • Support from Artell
  • Product updates

Extend this product’s Support Period +12 months: 25% of product price

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Details
Blender Extension Compatible Yes
Sales 70400+
Downloads 93900+
Rating
447 ratings
Published over 10 years ago
Blender Version 2.93 - 5.2
Extension Type Add-on
License GPL