Artell
over 5 years ago
Hello, did you take a look at the documentation?
http://lucky3d.fr/auto-rig-pro/doc/install.html#proxy-picker
http://lucky3d.fr/auto-rig-pro/doc/auto_rig.html#picker-panel
This item has an average rating of 5 from 447 ratings by the community.
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I did download it in blender 2.92.1 and I tried to enable proxy picker but it is visible in the UI like the tutorial, I really wish if anyone can make a guide on how to properly use auto-rig
Artell
over 5 years ago
Hello, did you take a look at the documentation?
http://lucky3d.fr/auto-rig-pro/doc/install.html#proxy-picker
http://lucky3d.fr/auto-rig-pro/doc/auto_rig.html#picker-panel
Could not get it to work for my character workflow Make Human => Blender => ARP => Unreal...fingers, no matter what I do, always messes up. I would have to correct them but the exported model has issues with the animation (using default ue4 anims, and even ALS all using the default ue4 mannequin skeleton). If I create the skeleton that was created by ARP, the skeleton cannot be retargeted as the default ue4 skeleton, or even ALS does not show up in the list for retargeting, meaning the bone structure is not similar. This may be fine for creating new characters not based on the default ue4 skeleton. Even had issues with Mixamo, could not upload the skeleton created by ARP.
Artell
over 5 years ago
Bad rating are acceptable when they're justified. Giving a one star rating for such user errors is totally not legitimate.
Auto-Rig Pro does work with UE, exported rig are compatible with the UE mannequin. If it doesn't (error message when importing in UE) it means you have modified the UE mannequin skeleton, or you use multiple neck bones while the Mannequin supports a single neck bone. These are error on the UE side, not the add-on.
When ever I hit undo in pose mode it breaks everything and I have to re-set up the rig from scratch.
Artell
almost 6 years ago
It may happen when the Blender undo is going out of memory.
It's not directly related to Auto-Rig Pro, it must be re-enabled in the user prefrences:
http://lucky3d.fr/auto-rig-pro/doc/faq.html?highlight=undo#undo-ctrl-z-does-not-work
After installing the addon, blender stopped undoing the action ctrl z does not work how to solve this problem?
Artell
about 6 years ago
Please see here:
http://lucky3d.fr/auto-rig-pro/doc/faq.html#undo-ctrl-z-does-not-work
This addon seems to work for everyone but me. I've followed the FAQ a million times over, and have used this on both versions of blender. I've used a million different models and the mesh simply will not bind. I've reached out the Artell, and he just sent me the FAQ link again and told me to review it. Awful and unprofessional support.
Artell
about 7 years ago
Not true. I've expressively mentioned in the message to send the blend file if the FAQ did not help. I cannot fix a problem I can't reproduce locally.
The addons is not accepted by Blender 2.8 is giving me an error. It cost me hours of work... Trying re-starting, erasing and restoring :( etc. Are you going to fix it?
Artell
about 7 years ago
I'd guess if it can't be installed in Blender 2.8 you probably downloaded and installed the wrong addon version.
However if the problem is elsewhere please see the Bug Report page for support:
http://lucky3d.fr/auto-rig-pro/doc/bug_report.html
There is a bug and it does not work properly. I will be forced to quit so it is very troubling.
on Blender2.78a Windows 64Bit
Artell
almost 10 years ago
Before rating it: if you encounter any bugs please report it. Sometime a new Blender version makes something unstable and buggy, or some special cases may be hard to predict, we're just humans! So please report it, and be assured i'll do my best it to fix it quickly. Updates are free and will remain free. Thanks for your understanding and happy blending :-)
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| Blender Extension Compatible | Yes |
| Sales | 70400+ |
| Downloads | 93900+ |
| Rating |
447 ratings
|
| Published | over 10 years ago |
| Blender Version | 2.93 - 5.2 |
| Extension Type | Add-on |
| License | GPL |