Channel Packer - Combine Grayscale Textures and Generate a Mask Map
Is it possible to invert a texture before packing, for instance, use a roughness texture but pack a smoothness instead?
Yes. You can invert the texture before packing under the Advance Options settings.
Does this add-on run on my operating system?
Yes, because it was developed using only Python and Blender built-in modules, and as much as possible OS independent.
Does it pack other types of image not in grayscale?
Although you can use non-grayscale image, the Channel Packer output image might not be what you expect, as only the first channel data of each source texture is used.
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