Customizable Stylized Tree Kit
Does the kit work in both EEVEE and Cycles?
Yes. The trees and materials are prepared for EEVEE and Cycles in Blender 5.2. Lighting can look different between the two render engines, but the same leaf, bark, canopy, and wind controls are available in both.
How do I enable the wind animation and what does the wind control object do?
Optional canopy wind is disabled by default. Enable the Optional Wind modifier for the viewport and render, raise Wind Strength above zero, and adjust Wind Speed.
The Wind Control object is optional and can be used when you add several trees to your scene. Each tree assigned to the wind control object will use the same noise pattern, so the wind pattern should look cohesive throughout your scene.
Can I use these trees in a game engine?
The kit does not include a verified game-engine setup. Blender's node materials and procedural wind do not transfer directly, so exported tree geometry would need materials and animation prepared for the target engine.
Are these twelve different tree designs?
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