Updated V1.2.4 - Cut & Wrap (One Click Image to Cutout and ShrinkWrap)

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Update V1.2.4: Cleaner Cutouts, All Quads

Updated October 2026. Cut & Wrap keeps getting better, and this update rebuilds how the cutout is made. Cut & Wrap Mini is updated too (V1.2.3).

Cut and Wrap before and after the update

Follows the Real Outline

The cutout now follows the exact edge of your image, including the gaps between parts, holes and thin details like a fishing line or paint drips. Before, Radial mode could wrap around the shape like a rubber band (the red areas on the left).

All Quads

Every face is a quad now, no triangles, so cutouts shrinkwrap and deform cleanly.

Outline Detail: Auto or High

A new option under Subdivisions. High keeps the edge exact even at low Subdivisions, so you get a light mesh with a perfect edge.

Subdivisions That Work

Low values give a light mesh and high values add detail, all the way up.

Clean Results on Busy Images

Spray dots and tiny specks no longer explode the mesh. Your real artwork is kept.

Much Faster

Most images now take well under a second.

Cut & Wrap and Mini Together

Both can be enabled at the same time without clashing.

Now a Blender Extension

Works on Blender 4.2 up to 5.2. Install and update it right inside Blender through Superhive.

Addon Review by Ryan King Art (YouTube)



Full Demo of the Addon V1.0

Cut & Wrap V1.1 Demo

Cut & Wrap v1.2 Features

There is an Update to the Addon, V1.2 has now been Released, What's New

External Alpha Mask Feature

External Alpha Mask Support

You can now use separate black-and-white images as alpha masks, which is useful for assets from platforms like Quixel Megascans, Poly Haven, and Textures.com.

  • Select your main color image.
  • Select the corresponding black-and-white image in the new "Alpha Mask Image" field.
  • The addon will use the mask to create a precise cutout, which is ideal for complex shapes like leaves or detailed decals.
Separate X & Y Subdivisions

Separate X & Y Subdivisions

This update introduces separate subdivision controls for the X and Y axes. This is helpful for non-square images (like blades of grass or planks), allowing you to reduce the polygon count by using fewer subdivisions on the shorter axis while maintaining detail on the longer one.

Example: For a tall, thin image, you could use X: 1 and Y: 25 subdivisions for an optimized mesh.

UI Improvements

The user interface has been streamlined for a better workflow:

  • Generate Button Moved: The "Generate Cutout" button is now located at the top of the panel for easier access.
  • Collapsible Panels: All sections can now be collapsed to keep your workspace organized.
  • Cleaner Default View: Panels are now closed by default, except for "Source" and "Generation".

Cut & Wrap is an add-on I Created to turn any PNG—leaves, decals, logos, whatever—into a perfectly trimmed mesh with clean quad topology in just one click. What used to take hours of tedious hand-modeling can now be done instantly.

I was creating nature assets—plants, trees, and grasses—for the upcoming updates to Make Forest and Grovescape.

I felt frustrated by having to cut out leaves by hand—it took too much time and was boring

To make things easier, I created a tool that automates the entire cutout process, and make my life easier.
A single click and a few simple settings are all it takes.

I also added a shrink-wrap feature that conforms cutouts to almost any surface,
with more flexibility than Blender’s standard shrink-wrap.

Here’s the presentation of the addon.

Features

Mask Offset

You can adjust the space between the cutout outline and the image


Subdivisions

You can increase on decrease the number of polygons that the cutout have based on you need.


Separate Island

Treat each disconnected region in a PNG as its own object, Enabling this option creates a separate mesh for each island.

  • A single leaf - One island

  • Two leaves - Two islands

Batch Processing

The Addon can Batch process the cutouts, you can select the folder with you PNGs and adjust the settings to your need, it will create separate coutouts for all the images that are inside that folder,

  • Detect islands in every image
  • Apply your settings
  • Generate cutout meshes for all files—no limit on quantity

Topology Option

  • Keep full quad meshes for easy editing
  • Or delete all faces and leave only the boundary edges

Smooth the Outer Edge

Because of the way the Addon work, you may get jagged edges at the Outline, you can smooth it by clickin on Smooth the Outline, there are two types of smoothing one Normal Smoothing and the other one use Laplacian Smoothing.

Origin Control

Set each cutout’s origin to its center or to its bottom edge.

Placement Modes

  • All at Origin: stack every new cutout at the world origin
  • Next to each other: lay them out side by side with a uniform margin

Keep only Outline

Keep only outline option lets you delete all the quads inside the cutout and keep only the outline with its shape preserved.

Part 2 - Shrink Wrap

The add-on’s second part is the shrink-wrap feature: it generates the cutout and applies shrink-wrap to the selected mesh. This shrink-wrap offers more functionality than Blender’s default.

With the normal shrink-wrap, moving the cutout can stretch it; the Slide Cutout option eliminates stretching and makes it much easier to position the cutout precisely.

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  • It's a complete version of Cut & Wrap 1)PNG and JPEG Images Cutout with Separate alpha Mask ✅ 2)Video Cutout ✅ 3)Bulk Cutout for Both Images and Videos No Limitations ✅ 4)Emission Support ✅ 5)Shrink Wrap ✅ 6)Slide Cutout ✅ 7)Smooth Outline ✅ 8)Random Scale ✅ 9)Random Rotation ✅ and more, for full details watch the demo videos.

    $19
  • 1)PNG and JPEG Images Cutout with Separate alpha Mask ✅ 2)Video Cutout ❌ 3)Bulk Cutout for Both Images and Videos No Limitations ❌ 4)Emission Support ❌ 5)Shrink Wrap ❌ 6)Slide Cutout ✅ 7)Smooth Outline ✅ 8)Random Scale ✅ 9)Random Rotation ✅

    $9
$19

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Details
Blender Extension Compatible Yes
Sales 100+
Rating
2 ratings
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.0 - 5.0
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL