Easy Driver

NeoEmberArts in Rigging


1. Choose a Source

  • Select the bone or object whose motion you want to use as the driver.

2. Record Min/Max

  • Move the source to its minimum rotation or position and hit record min

  • Move the source to its maximum rotation or position and hit record max

  • EasyDriver automatically detects the axis and range.

3. Choose a Target

  • Select the shape key, bone pose, or property you want to drive.

  • Give it a custom range or leave the default 0-1 range

4. Create Driver

  • Click Create Driver.

  • The driver appears in Blender automatically with clamping and the correct axis.

5. Test / Fine-Tune

  • Move the source control and watch the target property change live.

  • Adjust the min/max values if needed and click "create driver" to edit the current expression!

$2

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Details
Blender Extension Compatible Yes
Sales 100+
Rating
2 ratings
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.2 - 5.0
Extension Type Add-on
Render Engine Used Blender-Internal
License Mit