SHAPEVIZ TOOLS / DOCUMENTATION
Save your .blend file as usual. Leaving Edit Mode does not save the file.
Select edges in Edit Poly, then add a Bevel modifier. Reopen the preceding Edit Poly layer to change the selection. An empty selection makes Bevel affect all edges.
Add another Edit Poly after Bevel to continue modeling.
Use Pin to Last on modifiers such as Subdivision, Mirror or Smooth by Angle. New Edit Poly layers are inserted before them.
Some changes to earlier modifiers cannot be transferred. If a conflict appears, the last valid result is preserved. Restore the previous modifier settings to continue editing.
Created by Shapeviz Tools
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| Blender Extension Compatible | Yes |
| Published | about 11 hours ago |
| Blender Version | 5.0 - 5.2 |
| Extension Type | Add-on |
| Render Engine Used | Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray |
| License | GPL |