BUILD BEAUTIFUL
EEVEE SCENES.
ENV Lightmap Baker is a Blender addon designed to simplify and automate the Lightmap Baking workflow inside Blender.
REALISTIC LIGHTING
REALTIME PERFORMANCE
Eevee gives you realtime performance, while Cycles gives you realistic lighting. ENV Lightmap Baker bakes the environment lighting once using Cycles, then uses that baked lighting for realtime rendering in Eevee.
LIGHTMAP UVs.
WITHOUT THE BUSYWORK.
Generate dedicated Lightmap UVs, detect overlapping UVs and get warnings and tools to help fix common problems before baking.
ONE SCENE.
MULTIPLE ATLASES.
Automatically calculate lightmap space, arrange objects into texture atlases and control texel density and atlas resolution.
YOUR MATERIALS.
YOUR LOOK.
Designed to work with a wide range of material setups, including Principled, Diffuse, Glossy, Emission, Mix/Add shaders, foliage, glass, metallic materials, alpha cards and custom node networks.
LET CYCLES
DO THE HARD WORK.
Bake your environment lighting using Cycles, with configurable samples, diffuse bounces and lightmap denoising.
VISIBLE
PROGRESS.
A visible baking progress bar keeps you informed while the addon processes your scene.
KEEP YOUR
DYNAMIC OBJECTS.
Bake Indirect Lighting Only to create hybrid scenes where static environments use baked indirect lighting while dynamic objects and animated characters can continue to interact with lights and cast shadows.
Experimental feature.
REFLECTIONS.
IRRADIANCE.
AUTOMATED.
Automatically generate reflection probes and irradiance volumes, then bake the light probe data for realtime rendering in Eevee.
REALTIME
ENVIRONMENTS.
VR • INTERACTIVE EXPERIENCES • ANIMATION
BAKE ONCE.
RENDER IN REALTIME
A streamlined baked-lighting workflow for creating beautiful realtime Eevee scenes — entirely inside Blender.