-Fixed the fbx files not being previewed when a light or camera object is exported with the fbx file.
-Added the ability to rename your fbx file before final export.
-Fixed the export option of auto-origin (0,0,0) now the mesh will follow its origin point to the world origin (0,0,0) .

$10

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Details
Blender Extension Compatible Yes
Published 5 months ago
Blender Version 4.2 - 5.1
Extension Type Add-on
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL