Game Asset Pipeline Pro

Skava in Import & Export


How do I install Game Asset Pipeline Pro?

Download the .zip file and do not unpack it. In Blender open Edit > Preferences > Add-ons, click the drop-down arrow in the top-right corner and choose Install from Disk (in Blender 4.0 and 4.1 the button is called Install), then pick the downloaded file. Tick the checkbox next to Game Asset Pipeline Pro to enable it.

Which Blender versions does it support?

The product page lists Blender 4.0 – 5.0.

What does it do?

It prepares game assets in Blender: LOD chains of up to 5 levels (Decimate, Unsubdivide or Voxel), collision meshes (Box, Sphere, Capsule and Convex Hull, with engine-specific prefixes such as UBX_, USP_, UCP_ and UCX_), mesh cleanup (remove doubles, recalculate normals, triangulate), texture resizing to power-of-two sizes, texture atlases, material baking, naming presets for Unreal, Unity and Godot, and export to FBX, glTF/GLB or OBJ, including batch export.

Which maps can it bake?

The product page lists Diffuse, Normal, Roughness, Metallic, AO and Emission.

Where is the documentation?

The Documentation tab on this product page links to the full documentation.

What license does it use?

The product page lists the license as MIT.

$9.99

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Details
Sales 20+
Published 10 months ago
Blender Version 4.0 - 5.0
Extension Type N/A
Render Engine Used Cycles, Eevee
License Mit