Blendify
about 2 months ago
Hi Cassandra,
Thanks for the feedback. Just to clarify, the supported character UVs are listed clearly on the product Cover and Page, in the product description, and in the FAQs.
“Global” refers to support for multiple major character systems/UVs, not automatic compatibility with every possible custom 3D model. In 3D, each character can have a different UV layout, so universal automatic texture compatibility with any model is not realistically possible.
Best regards.