Keep It
Which Blender versions does it work with?
5.0 and up.
Which operating systems?
Developed and tested on Windows. Keep it is pure Python, so it should run on macOS and Linux as well.
What doesn't it capture?
Geometry data,constraints, simulation caches, animations and drivers on rigs (bone, shape-key and vertex-group drivers are skipped on purpose, so it can't damage a rig).
Will it slow down a heavy scene?
Capturing and restoring only happen when you press a button. On a 300-object scene a capture takes under a tenth of a second and a restore about the same. On a 1,800-object, 274 MB with 547 materials, a capture takes about a second and a restore about a second and a half.
Which render engines does it work with?
Cycles, EEVEE and Workbench. Support for V-Ray and Octane is in progress.
Does it need anything else installed?
No.
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