Marrow - GPU Tetrahedral Soft Body for Blender

amsy3d in Animation


Can I use it commercially?
Yes.
How is this different from the Soft Body modifier?
The modifier is a spring lattice on the surface with no volume term. Marrow solves a neo-Hookean material through a cage that fills the interior.
Will my bake survive closing the file?
Yes, in a blendcache_ folder beside the .blend, the same convention Blender's own point caches use.
Do I need to install anything else?
No. Pure Python against Blender's bundled interpreter - no compiled binary, no dependency, no pip install.
Cycles or EEVEE?
Both, and neither. Marrow deforms geometry; it does not shade anything.
Does it work with my rig?
Yes - that is what Attachment is for. Tetrahedralizing an already-rigged model turns it on for you.
Does it change my mesh?

No. The cage is a separate hidden object and your render mesh is deformed by interpolation from it. De-tetrahedralize returns the mesh bit-identical.

$35$26.25

Support Period Included

Includes 12 months of

  • Support from amsy3d
  • Product updates

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 20+
Rating
1 ratings
Published about 2 months ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Blender-Internal
License GPL
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