Metahuman Facial Rig Transfer (Mhfrt) - Auto Facial Rig & Auto Retopology
My lips or eyelids share weights and tear on open. Real fix?
Weight Cleanup panel is the real fix.
If I append this rig into another blend, does it still work there?
Yes. Appending a rig's collection brings the whole rig along, and it shows up in the Rig list in that file too.
Can the face board drive corrective shapes on more than just the head?
Yes. In the Morphs step there's an Objects list. Add any extra mesh (a mask, clothing, a helmet, a second head part) and sculpt corrective shapes on it that the same board controls drive.
Does my head have to be MetaHuman topology?
No, that's the whole point. It works on any head mesh, including custom sculpts with their own topology. The wrap is what bridges your mesh to the MetaHuman rig.
Discover more products like this
wrap auto-rig face rig ARKit Facial Animation rigging expressions facial rig MetaHuman character retopology