MetaHuman Facial Rig Transfer (MHFRT) - Auto Facial Rig & Auto Retopology
4.18.5 (reported bugs fixed)
- Fixed: Blender could crash partway through rendering an animation with a live facial rig.
- Fixed: animated body and head bones may stayed frozen during a render
- Fixed: corrective morphs went wrong on a head that already had its own shape keys
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character face rig MetaHuman auto-rig Facial Animation rigging expressions facial rig wrap retopology ARKit