Modeling Toolkit
Modeling Toolkit - Documentation
Installation
- Download mk_modeling_toolkit_1.0.0.zip (do not unzip it).
- In Blender go to Edit > Preferences > Add-ons, open the dropdown at the top right and pick Install from Disk.
- Select the zip and enable Modeling Toolkit.
- In the 3D Viewport press N and open the Modeling Toolkit tab. The tool card opens in the viewport.
Built and tested on Blender 5.1.
The Card
Everything lives in one card with four sections: Splines, Modify, SDF and Cut. Hold the mouse over any button to see an animated explainer of what it does. The explainers are available in English, Korean and Japanese (EN / KO / JA at the top of the card). Each section also has its own video tutorials right under its tab.
Splines
- 3ds Max style shapes: Line, Rectangle, Circle, Ellipse, Arc, Donut, NGon, Star, Text, Helix, Egg, Section and Freehand, with the same parameters as Max.
- AutoGrid draws directly on the surface of other models. Snaps, symmetry and keyboard entry are included.
- Edit Spline: Vertex, Segment and Spline levels with vertex types (Corner, Smooth, Bezier, Bezier Corner).
Modify
- Extrude, Lathe, Sweep, Array, Section, FFD Box and Conform tools turn shapes into models. Every modifier stays editable.
SDF
- Build soft models from SDF shapes, like clay. Add, subtract and blend shapes with live settings.
- Blend selected meshes and their materials into one model.
- Weld adds a procedural weld bead along the seam with heat marks around it. The parts' own meshes are never changed.
- Cut with Line: cut a groove into the model along a spline.
Cut
- Draw a Rectangle, Circle, Ngon or any spline to Cut, Join, Slice, Intersect or Panel a model.
- Cut edges can be Sharp, Fillet or Chamfer. Use Model's Bevel makes one cut match the model's own Bevel.
- Copy a cutter with Shift+D and it becomes a new cut. Move, rotate or scale cutters at any time and the cut follows.
- Show Cutters / Only Selected Model keeps the scene clean.
- Apply Selected / Apply All turns the models into plain meshes, exactly as they look.
Video Tutorials
- Teaser
- Part 1 | Spline
- Part 2 | Edit Spline
- Part 3 | Modify
- Part 4 | SDF
- Part 5 | SDF Blend and Weld
- Part 6 | Cut
- Cut Shape
- SDF Car Modeling
License
Modeling Toolkit is released under the GNU GPL v3 or later. The weld bead pieces come from "Welder" by Ćukasz Hoffmann (GPL-3.0-or-later). See LICENSE.txt and THIRD_PARTY_LICENSES.txt inside the add-on.
Support
Questions or bugs? Contact us on Discord or at [email protected].
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