Modeling Toolkit
Q: I found a bug or need help. Where can I reach you?
A: Join our Discord (https://discord.gg/EC8d7nPsYj) or email [email protected].
Q: Are the explainers and tutorials available in other languages?
A: Yes. The animated explainers and the tutorial videos come in English, Korean and Japanese. Pick EN, KO or JA at the top of the card.
Q: Does Weld change my original meshes?
A: No. The weld bead and the heat marks are added along the seam, and the parts’ own meshes stay as they are.
Q: Can I change the rounding of a cut later?
A: Yes. Select the cutter and change Sharp, Fillet or Chamfer, the Edge Radius, or turn on Use Model’s Bevel. Only that cut changes.
Q: Do the cuts destroy my model?
A: No. Every cut stays live and editable until you press Apply Selected or Apply All. Then the model becomes a plain mesh, exactly as it looks.
Q: Where do I find the add-on after installing it?
A: Press N in the 3D Viewport and open the Modeling Toolkit tab. The tool card appears inside the viewport.
Q: Which Blender version does it work with?
A: It is built and tested on Blender 5.1.
Discover more products like this
boolean sweep hard surface modeling 3ds max spline cutter game assets procedural SDF bevel weld