Moveset Animals
Which Blender versions are supported?
Blender 4.2 LTS and newer, tested up to 5.2
Can I use the animations in a commercial game?
Yes. Animations and bodies you make with the add-on are yours to use in commercial games and projects. Details are in LICENSE-content.txt inside the zip
Can I put the animations on my own model?
Yes. Select your mesh and the animal, press Fit to Model, then Bind Model. The clips play on your model and export with it. If your model has other proportions, move the bones and press Rebuild Animations
Do the clips work in Unity, Unreal and Godot?
Export for Engine writes FBX for Unity and Unreal and GLB for Godot, with all clips in one file and root motion for walks and runs
Why do some animals need Rigify?
The wolf, cat, horse, quadruped, bird and shark are built on Rigify's metarigs. Rigify ships with Blender, just enable it in Preferences › Add-ons
Are the wooden bodies meant for the final game?
They are placeholders for judging poses, and they also work as is in a stylised scene. For a finished game, bind your own model
Do I get updates?
Yes, updates are free and come through this page
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