Q: Can I undo a batch rename?
A: Yes. Every rename operation registers a single Undo step (Ctrl+Z) in Blender's undo history.
Q: Does renaming with the add-on affect materials shared between objects?
A: Yes, in the same way as renaming manually in Blender. If multiple objects share the same material, renaming that material renames it everywhere. The add-on skips already-processed material names within a single batch to avoid double-renaming.
Q: What does Quick Isolate do exactly?
A: It hides every collection in the viewport except the one currently active in the Outliner. Click "Show All" to restore full visibility. This is a viewport-only operation, render visibility is unchanged.
Q: Are scene states saved with the .blend file?
A: Yes. States are stored as custom properties on the scene, so they persist with the .blend file and survive Blender restarts.
Q: Can I preview what will be renamed before applying?
A: In Find/Replace mode you can test the pattern in the Find field first, only matching names are affected. A preview operator is planned for v1.1.
Q: Does it rename materials inside a linked library?
A: No. The add-on only renames data in the current scene. Linked library data is read-only.
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Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published 6 months ago
Blender Version 5.0 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL