Normal Magic 2.0

SpaghetMeNot in Procedural Generators


Can the results be baked?
Yes, the result is just geometry with custom normals. If you're baking within Blender you might need to collapse the modifiers first or instance the geometry.
Can this be exported to other applications / a game engine?
Yes, normalMagic only deals with normals and geometry it's all exportable to other applications. Editing the geometry in other apps might cause issues depending on how they handle custom normals.
  • Individual License. All modifiers.

    $20
  • Individual License. All modifiers plus add-on for speeding up certain workflows.

    $30
  • Pro version for teams of up to 9 people. Support and requests are prioritized.

    $290
  • Pro version for teams of 10-20 people. Support and requests are prioritized.

    $540
$20

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Details
Sales 2100+
Rating
16 ratings
Published about 1 year ago
Blender Version 5.0 - 5.2
License Royalty Free