Parting Placer Tool - Blender Addon 4.4+
PARTING PLACER TOOL — CHANGELOG
AVILABS by Ebonix · The Ebonix Foundation C.I.C.
===============================================================================
v2.0.0 — 27 October 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Edit Warp — drag handles in the viewport to shape a parting so it hugs the head. Enter confirms, and Esc puts it back as it was.
Lattice warps — Convert to Lattice gives a parting a grid of up to 8 x 8 handles for much finer shaping. Soft Radius pulls nearby handles along with the one you drag. Fold Guard stops the warp folding back through itself.
Parting Mask library — a thumbnail viewer for your masks, with five ready-made masks built in. Step through them with the arrows, or add your own image with +.
Replace — puts the shown mask on your ticked partings. Position and settings stay as they were, and linked mirrors follow.
Live Bump switch — bump starts off so placing stays quick. Turn it on before you bake.
Mirror on the selection row makes a pending mirror for every ticked parting. Any that already have a mirror are skipped, so two never land in the same spot.
Copy to Ticked copies the appearance of the parting you’re editing onto the ticked partings only.
Empty Size, in the gear menu, sets how big every parting’s Empty draws in the viewport.
Changed
New partings face straight out from the surface wherever you place them, and turn to follow it as you move them with G. Partings you’ve already placed stay put.
The panel has been reworked. Every section folds and sits in its own box, and Repair Partings and the other utilities now live in the gear menu at the top right.
Add Parting is now Place Parting, with more space around it.
Auto Preview now starts off. Turn it on when you’re placing a lot of partings in one go.
Fixed
Partings turning magenta once a head carried about 25 of them on some graphics cards. Run Repair Partings once to fix files you already have.
New partings tilting into the head instead of sitting flat on it.
Saving could drop the head’s own material, which broke Sync From Original and Reset Partings afterwards.
Deleting the first parting no longer changes how the head looks.
-
Editing the parting list with Preview Mode on no longer hides your partings or loses the head’s skin texture.
v1.3.1 — 25 August 2026
If a parting looks doubled or folded, run Repair Partings once after updating to clear it. Existing files otherwise open unchanged.
Added
Delete All — clears every parting on the head but keeps the material you've been tuning. It's the small trash icon under the per-row remove.
Tick boxes on the parting list, so you can pick several partings at once. Click to tick one, click more to add others, or Shift-click to tick a whole run.
Delete / Select / Clear — appear above Show All / Hide All whenever something's ticked.
Eye button on the ticked row. One press hides every ticked parting, press again to show them.
Fixed
Partings with strong corner warps could show a faint doubled or folded copy of themselves — gone now. The corner warp is baked to a small per-parting map instead, which also lets a parting hold more than four corner points. Run Repair Partings once to clear it on partings already in a file.
Mirror sync and live updates now keep working after you reopen a file. Before, mirrors stopped following their source and on-screen changes stopped showing until you switched the add-on off and on.
Select on the ticked list sometimes needed two presses to grab everything. It grabs the lot on the first press now, wherever the list highlight happens to be.
Hiding a parting with its own eye left its pending mirror still showing. A parting now hides and shows together with the mirror it created.
An internal handler could be left running twice after a reload. Harmless in normal use, tidied up.
v1.3 — 13 August 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Bake Samples — raise it if partings bake with small holes in them. Default is 16, same as before.
Bake Margin and Margin Type — how far the bake spreads past each UV island edge, so seams don't show.
Normal Filtering — affects the normal pass only. Leave it on Linear.
Relationship Lines toggle in the panel header, for when 70 dashed lines to the head is 70 too many!
Fixed
The normal bake was picking up the head's own surface detail, so the face showed through the baked normal map
Pressing Ctrl+Z after placing partings could crash Blender. One Ctrl+Z now undoes a whole placement session
Deleting a parting was far slower than it needed to be on a heavy head — about 300ms of the delay is gone
Preview Mode switches on more than twice as fast
Appearance changes and moving partings no longer rewrite values that aren't changing, so Link Appearance is instant instead of a visible pause
Changed
Preview Mode now stays on when you finish placing, so what you just placed is still quick to adjust. Press Disable Preview for full shading.
v1.2 — 12 August 2026
Added
The key guide now appears as a text-based HUD in the viewport instead of squeezed into one barely visible line along the top
Styles can be renamed! Use the pencil beside a style in the Style list.
Fixed
A new parting no longer comes out the wrong size on heads that are not roughly life-sized
Freezing a layer no longer resets the appearance of the next parting you place
The appearance sliders on an individual parting now stop at the same limits as the shared ones
Changed
The Appearance block no longer moves when you turn Link Appearance on and off
The sidebar has been reordered
Universal Mirror and Stamp Size Slider have been removed from the sidebar
v1.1.0 — 11 August 2026
Various bug fixes, incl:
- Baked maps no longer come out speckled (Baking now takes a bit longer).
- Transparent exports are no longer too bright.
- Freezing a layer then baking more than once no longer loses frozen partings.
Changed
- Transparent exports carry the parting's own colour to the edge.
DELETE OLD ZIP!
Re-bake and re-export anything made with an earlier version.
v1.0.3 — 9 August 2026
Various bug fixes, incl:
- While placing partings, S no longer does nothing when X, Y or R is already active.
- Changing the Bake Resolution no longer leaves the material showing the previous resolution's maps
- Baked maps are now kept per style.
Changed
- Global Appearance, Parting Parameters and Bake are collapsible.
- The active parting's panel has been tidied.
Changed - Alpha channel bake, save textures, auto preview toggle
v1.0.2 — 6 August 2026
Various bug fixes
Added - Alpha channel bake, save textures, auto preview toggle
v1.0.1 — 6 August 2026
Bug fixes & updates
v1.0.0 — 5 August 2026
First release.
===============================================================================
Support: [email protected] · https://ebonix.com/tools
===============================================================================
PARTING PLACER TOOL — CHANGELOG
AVILABS by Ebonix · The Ebonix Foundation C.I.C.
===============================================================================
v2.0.0 — 27 October 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Edit Warp — drag handles in the viewport to shape a parting so it hugs the head. Enter confirms, and Esc puts it back as it was.
Lattice warps — Convert to Lattice gives a parting a grid of up to 8 x 8 handles for much finer shaping. Soft Radius pulls nearby handles along with the one you drag. Fold Guard stops the warp folding back through itself.
Parting Mask library — a thumbnail viewer for your masks, with five ready-made masks built in. Step through them with the arrows, or add your own image with +.
Replace — puts the shown mask on your ticked partings. Position and settings stay as they were, and linked mirrors follow.
Live Bump switch — bump starts off so placing stays quick. Turn it on before you bake.
Mirror on the selection row makes a pending mirror for every ticked parting. Any that already have a mirror are skipped, so two never land in the same spot.
Copy to Ticked copies the appearance of the parting you’re editing onto the ticked partings only.
Empty Size, in the gear menu, sets how big every parting’s Empty draws in the viewport.
Changed
New partings face straight out from the surface wherever you place them, and turn to follow it as you move them with G. Partings you’ve already placed stay put.
The panel has been reworked. Every section folds and sits in its own box, and Repair Partings and the other utilities now live in the gear menu at the top right.
Add Parting is now Place Parting, with more space around it.
Auto Preview now starts off. Turn it on when you’re placing a lot of partings in one go.
Fixed
Partings turning magenta once a head carried about 25 of them on some graphics cards. Run Repair Partings once to fix files you already have.
New partings tilting into the head instead of sitting flat on it.
Saving could drop the head’s own material, which broke Sync From Original and Reset Partings afterwards.
Deleting the first parting no longer changes how the head looks.
-
Editing the parting list with Preview Mode on no longer hides your partings or loses the head’s skin texture.
v1.3.1 — 25 August 2026
If a parting looks doubled or folded, run Repair Partings once after updating to clear it. Existing files otherwise open unchanged.
Added
Delete All — clears every parting on the head but keeps the material you've been tuning. It's the small trash icon under the per-row remove.
Tick boxes on the parting list, so you can pick several partings at once. Click to tick one, click more to add others, or Shift-click to tick a whole run.
Delete / Select / Clear — appear above Show All / Hide All whenever something's ticked.
Eye button on the ticked row. One press hides every ticked parting, press again to show them.
Fixed
Partings with strong corner warps could show a faint doubled or folded copy of themselves — gone now. The corner warp is baked to a small per-parting map instead, which also lets a parting hold more than four corner points. Run Repair Partings once to clear it on partings already in a file.
Mirror sync and live updates now keep working after you reopen a file. Before, mirrors stopped following their source and on-screen changes stopped showing until you switched the add-on off and on.
Select on the ticked list sometimes needed two presses to grab everything. It grabs the lot on the first press now, wherever the list highlight happens to be.
Hiding a parting with its own eye left its pending mirror still showing. A parting now hides and shows together with the mirror it created.
An internal handler could be left running twice after a reload. Harmless in normal use, tidied up.
v1.3 — 13 August 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Bake Samples — raise it if partings bake with small holes in them. Default is 16, same as before.
Bake Margin and Margin Type — how far the bake spreads past each UV island edge, so seams don't show.
Normal Filtering — affects the normal pass only. Leave it on Linear.
Relationship Lines toggle in the panel header, for when 70 dashed lines to the head is 70 too many!
Fixed
The normal bake was picking up the head's own surface detail, so the face showed through the baked normal map
Pressing Ctrl+Z after placing partings could crash Blender. One Ctrl+Z now undoes a whole placement session
Deleting a parting was far slower than it needed to be on a heavy head — about 300ms of the delay is gone
Preview Mode switches on more than twice as fast
Appearance changes and moving partings no longer rewrite values that aren't changing, so Link Appearance is instant instead of a visible pause
Changed
Preview Mode now stays on when you finish placing, so what you just placed is still quick to adjust. Press Disable Preview for full shading.
v1.2 — 12 August 2026
Added
The key guide now appears as a text-based HUD in the viewport instead of squeezed into one barely visible line along the top
Styles can be renamed! Use the pencil beside a style in the Style list.
Fixed
A new parting no longer comes out the wrong size on heads that are not roughly life-sized
Freezing a layer no longer resets the appearance of the next parting you place
The appearance sliders on an individual parting now stop at the same limits as the shared ones
Changed
The Appearance block no longer moves when you turn Link Appearance on and off
The sidebar has been reordered
Universal Mirror and Stamp Size Slider have been removed from the sidebar
v1.1.0 — 11 August 2026
Various bug fixes, incl:
- Baked maps no longer come out speckled (Baking now takes a bit longer).
- Transparent exports are no longer too bright.
- Freezing a layer then baking more than once no longer loses frozen partings.
Changed
- Transparent exports carry the parting's own colour to the edge.
DELETE OLD ZIP!
Re-bake and re-export anything made with an earlier version.
v1.0.3 — 9 August 2026
Various bug fixes, incl:
- While placing partings, S no longer does nothing when X, Y or R is already active.
- Changing the Bake Resolution no longer leaves the material showing the previous resolution's maps
- Baked maps are now kept per style.
Changed
- Global Appearance, Parting Parameters and Bake are collapsible.
- The active parting's panel has been tidied.
Changed - Alpha channel bake, save textures, auto preview toggle
v1.0.2 — 6 August 2026
Various bug fixes
Added - Alpha channel bake, save textures, auto preview toggle
v1.0.1 — 6 August 2026
Bug fixes & updates
v1.0.0 — 5 August 2026
First release.
===============================================================================
Support: [email protected] · https://ebonix.com/tools
===============================================================================
PARTING PLACER TOOL — CHANGELOG
AVILABS by Ebonix · The Ebonix Foundation C.I.C.
===============================================================================
v2.0.0 — 27 October 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Edit Warp — drag handles in the viewport to shape a parting so it hugs the head. Enter confirms, and Esc puts it back as it was.
Lattice warps — Convert to Lattice gives a parting a grid of up to 8 x 8 handles for much finer shaping. Soft Radius pulls nearby handles along with the one you drag. Fold Guard stops the warp folding back through itself.
Parting Mask library — a thumbnail viewer for your masks, with five ready-made masks built in. Step through them with the arrows, or add your own image with +.
Replace — puts the shown mask on your ticked partings. Position and settings stay as they were, and linked mirrors follow.
Live Bump switch — bump starts off so placing stays quick. Turn it on before you bake.
Mirror on the selection row makes a pending mirror for every ticked parting. Any that already have a mirror are skipped, so two never land in the same spot.
Copy to Ticked copies the appearance of the parting you’re editing onto the ticked partings only.
Empty Size, in the gear menu, sets how big every parting’s Empty draws in the viewport.
Changed
New partings face straight out from the surface wherever you place them, and turn to follow it as you move them with G. Partings you’ve already placed stay put.
The panel has been reworked. Every section folds and sits in its own box, and Repair Partings and the other utilities now live in the gear menu at the top right.
Add Parting is now Place Parting, with more space around it.
Auto Preview now starts off. Turn it on when you’re placing a lot of partings in one go.
Fixed
Partings turning magenta once a head carried about 25 of them on some graphics cards. Run Repair Partings once to fix files you already have.
New partings tilting into the head instead of sitting flat on it.
Saving could drop the head’s own material, which broke Sync From Original and Reset Partings afterwards.
Deleting the first parting no longer changes how the head looks.
-
Editing the parting list with Preview Mode on no longer hides your partings or loses the head’s skin texture.
v1.3.1 — 25 August 2026
If a parting looks doubled or folded, run Repair Partings once after updating to clear it. Existing files otherwise open unchanged.
Added
Delete All — clears every parting on the head but keeps the material you've been tuning. It's the small trash icon under the per-row remove.
Tick boxes on the parting list, so you can pick several partings at once. Click to tick one, click more to add others, or Shift-click to tick a whole run.
Delete / Select / Clear — appear above Show All / Hide All whenever something's ticked.
Eye button on the ticked row. One press hides every ticked parting, press again to show them.
Fixed
Partings with strong corner warps could show a faint doubled or folded copy of themselves — gone now. The corner warp is baked to a small per-parting map instead, which also lets a parting hold more than four corner points. Run Repair Partings once to clear it on partings already in a file.
Mirror sync and live updates now keep working after you reopen a file. Before, mirrors stopped following their source and on-screen changes stopped showing until you switched the add-on off and on.
Select on the ticked list sometimes needed two presses to grab everything. It grabs the lot on the first press now, wherever the list highlight happens to be.
Hiding a parting with its own eye left its pending mirror still showing. A parting now hides and shows together with the mirror it created.
An internal handler could be left running twice after a reload. Harmless in normal use, tidied up.
v1.3 — 13 August 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Bake Samples — raise it if partings bake with small holes in them. Default is 16, same as before.
Bake Margin and Margin Type — how far the bake spreads past each UV island edge, so seams don't show.
Normal Filtering — affects the normal pass only. Leave it on Linear.
Relationship Lines toggle in the panel header, for when 70 dashed lines to the head is 70 too many!
Fixed
The normal bake was picking up the head's own surface detail, so the face showed through the baked normal map
Pressing Ctrl+Z after placing partings could crash Blender. One Ctrl+Z now undoes a whole placement session
Deleting a parting was far slower than it needed to be on a heavy head — about 300ms of the delay is gone
Preview Mode switches on more than twice as fast
Appearance changes and moving partings no longer rewrite values that aren't changing, so Link Appearance is instant instead of a visible pause
Changed
Preview Mode now stays on when you finish placing, so what you just placed is still quick to adjust. Press Disable Preview for full shading.
v1.2 — 12 August 2026
Added
The key guide now appears as a text-based HUD in the viewport instead of squeezed into one barely visible line along the top
Styles can be renamed! Use the pencil beside a style in the Style list.
Fixed
A new parting no longer comes out the wrong size on heads that are not roughly life-sized
Freezing a layer no longer resets the appearance of the next parting you place
The appearance sliders on an individual parting now stop at the same limits as the shared ones
Changed
The Appearance block no longer moves when you turn Link Appearance on and off
The sidebar has been reordered
Universal Mirror and Stamp Size Slider have been removed from the sidebar
v1.1.0 — 11 August 2026
Various bug fixes, incl:
- Baked maps no longer come out speckled (Baking now takes a bit longer).
- Transparent exports are no longer too bright.
- Freezing a layer then baking more than once no longer loses frozen partings.
Changed
- Transparent exports carry the parting's own colour to the edge.
DELETE OLD ZIP!
Re-bake and re-export anything made with an earlier version.
v1.0.3 — 9 August 2026
Various bug fixes, incl:
- While placing partings, S no longer does nothing when X, Y or R is already active.
- Changing the Bake Resolution no longer leaves the material showing the previous resolution's maps
- Baked maps are now kept per style.
Changed
- Global Appearance, Parting Parameters and Bake are collapsible.
- The active parting's panel has been tidied.
Changed - Alpha channel bake, save textures, auto preview toggle
v1.0.2 — 6 August 2026
Various bug fixes
Added - Alpha channel bake, save textures, auto preview toggle
v1.0.1 — 6 August 2026
Bug fixes & updates
v1.0.0 — 5 August 2026
First release.
===============================================================================
Support: [email protected] · https://ebonix.com/tools
===============================================================================
PARTING PLACER TOOL — CHANGELOG
AVILABS by Ebonix · The Ebonix Foundation C.I.C.
===============================================================================
v2.0.0 — 27 October 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Edit Warp — drag handles in the viewport to shape a parting so it hugs the head. Enter confirms, and Esc puts it back as it was.
Lattice warps — Convert to Lattice gives a parting a grid of up to 8 x 8 handles for much finer shaping. Soft Radius pulls nearby handles along with the one you drag. Fold Guard stops the warp folding back through itself.
Parting Mask library — a thumbnail viewer for your masks, with five ready-made masks built in. Step through them with the arrows, or add your own image with +.
Replace — puts the shown mask on your ticked partings. Position and settings stay as they were, and linked mirrors follow.
Live Bump switch — bump starts off so placing stays quick. Turn it on before you bake.
Mirror on the selection row makes a pending mirror for every ticked parting. Any that already have a mirror are skipped, so two never land in the same spot.
Copy to Ticked copies the appearance of the parting you’re editing onto the ticked partings only.
Empty Size, in the gear menu, sets how big every parting’s Empty draws in the viewport.
Changed
New partings face straight out from the surface wherever you place them, and turn to follow it as you move them with G. Partings you’ve already placed stay put.
The panel has been reworked. Every section folds and sits in its own box, and Repair Partings and the other utilities now live in the gear menu at the top right.
Add Parting is now Place Parting, with more space around it.
Auto Preview now starts off. Turn it on when you’re placing a lot of partings in one go.
Fixed
Partings turning magenta once a head carried about 25 of them on some graphics cards. Run Repair Partings once to fix files you already have.
New partings tilting into the head instead of sitting flat on it.
Saving could drop the head’s own material, which broke Sync From Original and Reset Partings afterwards.
Deleting the first parting no longer changes how the head looks.
-
Editing the parting list with Preview Mode on no longer hides your partings or loses the head’s skin texture.
v1.3.1 — 25 August 2026
If a parting looks doubled or folded, run Repair Partings once after updating to clear it. Existing files otherwise open unchanged.
Added
Delete All — clears every parting on the head but keeps the material you've been tuning. It's the small trash icon under the per-row remove.
Tick boxes on the parting list, so you can pick several partings at once. Click to tick one, click more to add others, or Shift-click to tick a whole run.
Delete / Select / Clear — appear above Show All / Hide All whenever something's ticked.
Eye button on the ticked row. One press hides every ticked parting, press again to show them.
Fixed
Partings with strong corner warps could show a faint doubled or folded copy of themselves — gone now. The corner warp is baked to a small per-parting map instead, which also lets a parting hold more than four corner points. Run Repair Partings once to clear it on partings already in a file.
Mirror sync and live updates now keep working after you reopen a file. Before, mirrors stopped following their source and on-screen changes stopped showing until you switched the add-on off and on.
Select on the ticked list sometimes needed two presses to grab everything. It grabs the lot on the first press now, wherever the list highlight happens to be.
Hiding a parting with its own eye left its pending mirror still showing. A parting now hides and shows together with the mirror it created.
An internal handler could be left running twice after a reload. Harmless in normal use, tidied up.
v1.3 — 13 August 2026
If you have partings in an existing file, run Repair Partings once after updating.
Added
Bake Samples — raise it if partings bake with small holes in them. Default is 16, same as before.
Bake Margin and Margin Type — how far the bake spreads past each UV island edge, so seams don't show.
Normal Filtering — affects the normal pass only. Leave it on Linear.
Relationship Lines toggle in the panel header, for when 70 dashed lines to the head is 70 too many!
Fixed
The normal bake was picking up the head's own surface detail, so the face showed through the baked normal map
Pressing Ctrl+Z after placing partings could crash Blender. One Ctrl+Z now undoes a whole placement session
Deleting a parting was far slower than it needed to be on a heavy head — about 300ms of the delay is gone
Preview Mode switches on more than twice as fast
Appearance changes and moving partings no longer rewrite values that aren't changing, so Link Appearance is instant instead of a visible pause
Changed
Preview Mode now stays on when you finish placing, so what you just placed is still quick to adjust. Press Disable Preview for full shading.
v1.2 — 12 August 2026
Added
The key guide now appears as a text-based HUD in the viewport instead of squeezed into one barely visible line along the top
Styles can be renamed! Use the pencil beside a style in the Style list.
Fixed
A new parting no longer comes out the wrong size on heads that are not roughly life-sized
Freezing a layer no longer resets the appearance of the next parting you place
The appearance sliders on an individual parting now stop at the same limits as the shared ones
Changed
The Appearance block no longer moves when you turn Link Appearance on and off
The sidebar has been reordered
Universal Mirror and Stamp Size Slider have been removed from the sidebar
v1.1.0 — 11 August 2026
Various bug fixes, incl:
- Baked maps no longer come out speckled (Baking now takes a bit longer).
- Transparent exports are no longer too bright.
- Freezing a layer then baking more than once no longer loses frozen partings.
Changed
- Transparent exports carry the parting's own colour to the edge.
DELETE OLD ZIP!
Re-bake and re-export anything made with an earlier version.
v1.0.3 — 9 August 2026
Various bug fixes, incl:
- While placing partings, S no longer does nothing when X, Y or R is already active.
- Changing the Bake Resolution no longer leaves the material showing the previous resolution's maps
- Baked maps are now kept per style.
Changed
- Global Appearance, Parting Parameters and Bake are collapsible.
- The active parting's panel has been tidied.
Changed - Alpha channel bake, save textures, auto preview toggle
v1.0.2 — 6 August 2026
Various bug fixes
Added - Alpha channel bake, save textures, auto preview toggle
v1.0.1 — 6 August 2026
Bug fixes & updates
v1.0.0 — 5 August 2026
First release.
===============================================================================
Support: [email protected] · https://ebonix.com/tools
===============================================================================
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