Skp Editor - Perfect Sync/ Export/ Import Large Sketchup File(.skp)

BlendR6 in Import & Export


SKP EDITOR 2.0
THE SYNC UPDATE

Two applications.
One connected workflow.

Connect Blender and SketchUp through your SKP workflow. Edit from either side and keep your model, materials, lighting, and scene data in sync.

Blender ↔ SketchUpManual & live SyncNative .skp workflow
SYNC — animated glowing title



Connected editing

More than geometry.

Sync meshes, components and Dynamic Components, materials, lights, groups and layers, world settings, scenes and cameras, and viewport views between Blender and SketchUp. Editing operations are supported; animation is excluded.

Animated feature cards: Mesh, Material, Lighting, Environment, Camera, View, Group, and Components
    Also included

    Native SKP import & export.

    The existing file workflow remains part of SKP Editor: import, edit, and export native SketchUp files in Blender. Choose the Windows, macOS, or Linux package for your workstation.

    The platform information below covers the file import/export workflow. Live Sync also requires SketchUp and the SketchUp Sync Extension.
    Platform Support

    One Add-on. Three Supported Platforms.

    Choose the download built for your operating system. Each package provides the same core SKP import/export workflow while using the correct platform-specific runtime.

    WINDOWS

    Install the Windows ZIP directly in Blender and use the bundled Windows SKP runtime for import and export.

    Supported .skp Versions:
    SketchUp 8,
    SketchUp 2013–2026
    macOS

    Universal x86_64 and arm64 native libraries support both Intel Macs and Apple Silicon Macs.

    Supported .skp Versions:
    SketchUp 8,
    SketchUp 2013–2026
    LINUX(without Sync)

    Keep Blender running natively on Linux. No native Linux version of SketchUp? No problem—you can still import, edit, and export .skp files directly in Blender.

    Supported .skp Versions:
    SketchUp 8,
    SketchUp 2013–2026
    Platform-specific downloads: Windows, macOS, and Linux packages contain different native/runtime components. Install the ZIP that matches your operating system.

    The Same SKP Workflow on Every Workstation

    Move architectural, interior, and visualization projects between SketchUp and Blender while preserving geometry, materials, textures, UVs, groups/components, cameras, scenes, units, and project updates.

    Try Before You Buy

    Free Version Available (Win)

    Test the core workflow with the free edition. Texture support and Merge Coplanar Faces are not included in the free version.

    Download the Free Version

    Key Features

    Built for practical production work, from a quick one-time conversion to an ongoing linked SKP project.

    01

    Direct SKP Import & Export

    Read and write native .skp files directly from Blender, with no OBJ, FBX, or DAE detour.

    02

    Materials, Textures & UVs

    Transfer material names, base colors, alpha, image textures, and UV coordinates. Imported textures can also be packed into the Blend file.

    03

    Linked Project Mode

    Open an SKP as a linked project, track changes, and write modified, new, or deleted objects back to the project file.

    04

    Scenes & Cameras

    Convert SketchUp scenes into Blender camera/scene data, and export Blender cameras or RenderScenes snapshots as SketchUp scenes.

    05

    Geometry Control

    Apply modifiers, group mesh islands, merge coplanar faces, preserve smooth-edge data, and control generated SketchUp line visibility.

    06

    Production-Friendly Tools

    Use background import/export, automatic units, per-object export settings, progress display, cancellation, backups, and reusable defaults.

    Edit an SKP as a Linked Project

    Project Mode turns the add-on into more than a converter. It tracks linked SketchUp groups/components so you can continue working in Blender and save targeted changes back to the SKP.

    1. Open
    Open an SKP as a linked project.
    2. Edit
    Modify linked objects or add new mesh objects.
    3. Review
    Check modified, new, and deleted project items.
    4. Save
    Save only the changes, with an optional timestamped backup.

    Update Linked SKP can also refresh changed source geometry while preserving Blender-side materials and modifiers wherever possible.

    Import and Export Controls

    Import SKP

    ✓ Automatic unit detection and scaling

    ✓ Quad-face import

    ✓ Top-level or bottom-level group mapping

    ✓ Materials, image textures, alpha, and UVs

    ✓ Optional texture packing into the Blend file

    ✓ SketchUp scenes, cameras, and RenderScenes data

    ✓ Background import for large files
    ✓ Native PBR material import
    ✓ Optional light and environment import

    Export SKP

    ✓ Selected-only and hidden-object controls

    ✓ Applied modifiers and connected-island grouping

    ✓ Materials, UVs, alpha, textures, and smooth data
    ✓ Optional Export PBR for SketchUp 2021+
    ✓ Optional light and World export

    ✓ Base Color texture bake: 1K, 2K, 4K, or original

    ✓ Preserve quad faces on export

    ✓ Coplanar merge and line visibility controls

    ✓ SketchUp 8 and SketchUp 2013–2026 save targets

    Per-object export settings: create object-level overrides or exceptions for Hide Object Lines, Merge Coplanar Faces, Bake Texture, and Original-Resolution Bake—useful when one global setting is not enough.
    Visual Feature Highlights

    Export Quality & Editability

    Keep exported SKP files visually consistent while producing cleaner geometry, usable textures, and controllable SketchUp edges.

    Export Blender materials to SketchUp

    Export Materials

    Carry material assignments, base colors, alpha, image textures, and UV information into the SKP workflow.

    Bake Blender procedural textures for SketchUp export

    Export Procedural Textures

    Use Bake Texture to convert complex Blender shader results into portable image textures for SketchUp.

    Merge coplanar faces for editable SketchUp geometry

    Maximum Editability

    Merge coplanar faces to reduce unnecessary surface divisions and keep exported geometry easier to edit in SketchUp.

    Cleaner SketchUp lines and smooth-edge data

    Clean Lines & Smooth Data

    Control object-line visibility and preserve smooth-edge data for cleaner, more presentation-ready SKP output.

    Example Workflow

    Blender → SketchUp

    Export a finished Blender scene to a native SKP while retaining the essential geometry, materials, UVs, and scene information.

    Blender interior scene before SKP export

    Blender scene

    Interior scene exported as a native SketchUp SKP file

    Exported native SKP

    Example Workflow

    SketchUp → Blender

    Import an SKP model into Blender, then continue with Blender materials, UV mapping, and geometry editing.

    Original SketchUp interior model

    Original SKP model

    Imported SketchUp model rendered in Blender

    Imported and rendered in Blender

    Works with RenderScenes

    When RenderScenes is installed, SketchUp scenes can be converted into Blender scene snapshots, and Blender RenderScenes can be synchronized back into SketchUp scenes.

    View RenderScenes on SuperhiveConvert Blender cameras and RenderScenes snapshots into SketchUp scenes
    Platform Summary

    Built for Your Operating System

    Dedicated platform packages keep installation clear and provide the correct SKP runtime for each environment.

    Windows
    Native 64-bit package
    macOS
    Intel + Apple Silicon
    Linux
    Native UI + 64-bit Wine worker
    Blender
    3.2 or newer
    SKP Save Targets
    8 and 2013–2026
    Localized Controls
    English · Traditional Chinese · Simplified Chinese · Japanese · Spanish · French · Portuguese
    Linux setup: install the Linux package, then open Add-on Preferences → Linux SKP Runtime → Setup. The setup prepares the required 64-bit Wine worker while native Linux Blender remains your main interface.
    Platform-Specific Installation

    Install the Correct Platform Package

    The Windows, macOS, and Linux ZIP files are not interchangeable. Choose the package for the operating system running Blender.

    1. Download the dedicated Windows, macOS, or Linux package.

    2. In Blender Preferences, open Add-ons/Extensions and choose Install from Disk.

    3. Select the downloaded ZIP and enable SKP import and export.

    4. Linux only: open Linux SKP Runtime, click Setup, and then run Test Converter.

    5. Access the tools from File → Import / Export → SketchUp (.skp), or use the SKP Settings panel in the 3D View sidebar.

    Good to Know

    Complex Blender materials: the exporter preserves material names, base color, alpha, the main image texture, and active UV data. For complex procedural node setups, use the optional Bake Texture for a more portable result. Enable Export PBR to include the supported PBR channels.

    Component edits: editing a shared SketchUp component definition may update its other instances when the SKP is opened again.

    Choose the correct download: the Windows, macOS, and Linux packages contain different platform-specific runtimes.

    Windows · macOS · Linux

    One Add-on. Three Platforms. Two Applications.

    Bring SketchUp files into Blender for modeling and visualization, then return the result to SKP—on the operating system that fits your workflow.


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    Details
    Sales 100+
    Rating
    6 ratings
    Published 4 months ago
    Blender Version 3.2 - 5.2
    Extension Type N/A
    Render Engine Used Cycles, Eevee
    License GPL