Physics Painter – Physics-Based Object Scatter & Kitbash Library for Blender
What should I do before painting?
First, select the mesh object you want to paint on. Open the Colliders section, choose Colliders mode, and click the + button to add the selected surface. The object must appear in the Colliders list before you begin painting.
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Blender Add-on Procedural Workflow world building Level Design 3d assets environment art scene dressing Physics Painter asset scatter object scattering rigid body kitbash