Pixel Art Studio: Pixel Perfect Texture Painting

Alfred Baudisch (Pardall) in Rendering


Full Documentation and Tutorials

Documentation with videos and guiding GIFs is available at: https://pardalltools.github.io/pixel-art-studio-docs/quickstart-tutorial.html

Super-quick: get started

Model already has a texture?

A textured model: Detect Density Zones, Setup Viewport, Make Canvas
  1. Detect Density Zones (optional, in Density Zones, when the texture mixes pixel sizes).
  2. Setup Viewport (needed).
  3. Make Canvas: the texture becomes the first layer, at the pixel size it already has.

Model doesn't have a texture?

A model with no texture: the pixel size, Setup Viewport, Setup Pixel Art Canvas, Quick Unwrap Model
  1. Pick the pixel size.
  2. Setup Viewport (needed).
  3. Setup Pixel Art Canvas.
  4. Quick Unwrap Model (no UVs yet? one click and every face is on the pixel grid).

The whole walkthrough: quick start tutorial.

  • For personal and commercial usage

    $19.90
$19.90

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Details
Blender Extension Compatible Yes
Sales 100+
Rating
2 ratings
Dev Fund Contributor
Published about 2 months ago
Blender Version 3.6 - 5.2
Extension Type Add-on
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL