Polydome - The Ultimate HDRI Dome

Jonas Noell in Rendering


PolyDome

POLYDOME The Ultimate HDRI Dome Plugin for Blender

Just updated to Version 2.1

Light your Blender scenes in seconds. Drag & Drop HDRIs from the Poly Haven Asset Browser or any other place, add seamless floor matching, reflections, and procedural puddles for next-level realism.

Included: a full 30 minute tutorial video that explains every single feature, step by step.
Watch it here

Scroll down to save 20$+ on the Poly Haven Asset Browser with POLYDOME

Feature Overview

NEW IN 2.1

NEW

Backplate System

Put your own photo or plate behind the transparent dome and composite your 3D objects into it, with shadows and reflections (Cycles).

NEW

Perspective Matching

Draw a few perspective lines on the backplate and PolyDome solves the camera to match the photo.

NEW

Backplate Look

Colors and effects of the backplate follow the Look, or unlink them and refine the plate on its own.

NEW

Projected Floor Bump

Floor bump and puddles are projected from the camera, so they line up with the backplate.

NEW IN 2.0

NEW

Live Preview

A real render of your dome with preview spheres, updating live in a separate background process.

NEW

Background Calibration

Floor calibration now runs automatically in the background whenever your HDRI or its adjustments change.

NEW

Brightness & Gamma

Two new sliders next to HDRI Saturation, affecting the world and dome shaders together.

NEW

Transparent Mode

Render the dome on a transparent background (Cycles) for compositing over your own backplates.

Current Version: 2.1 See what's new ↓

Full Tutorial Video INCLUDED

Watch the official tutorial video

A 30 minute walkthrough, covering every single feature in detail, from the first HDRI to floor matching and the puddle system. Not a trailer, a complete course.

Most add-ons leave you with a short teaser and a wiki page. We would rather you understand the tool, so every function is explained on screen, in context, with a real scene. Most questions are answered before you even have to ask them.

Recorded on version 1.0 · Current version: 2.1

Jonas Noell

Presented by Jonas Noell, Lighting & Shading Artist and Educator

25K+Subscribers100+Tutorials20 YearsIn Production

Visit the channel on YouTube

Feature List

Drag and Drop

Drag any HDRI directly into the Blender viewport and PolyDome sets everything up instantly: dome, floor matching, and lighting in one step. ↑

Asset Browser support

Full support for the Poly Haven Asset Browser. Browse, preview, and load any of the 1,800+ free HDRIs directly in Blender without leaving the app. ↑

HDRI resolution control

Adjustable HDRI resolution directly in the panel. PolyDome also works with any HDRI from your local file system or any other Asset Browser source. ↑

EEVEE and Cycles

Both EEVEE and Cycles are fully supported, with nearly identical results in EEVEE. The recommended workflow: set up your scene fast in EEVEE, then switch to Cycles for the final render. ↑

Floor matching

Most HDRI plugins struggle with mismatched floor planes. PolyDome automatically matches the floor to the dome, creating seamless transitions without color shifts. ↑

Realistic shading

Add reflections, roughness, and bump mapping to the ground plane for photorealistic results. No complex node setup required. ↑

Water puddles

Add procedural water puddles to any scene. Fully control size, depth, and roughness for the perfect wet-ground look. ↑

Invisible mode

Hide the HDRI dome from the camera while keeping its lighting contribution. Set a custom background color and optionally add a vignette effect. ↑

Backplate system

Choose Backplate as the background and load a photo or plate. PolyDome renders the dome transparent and puts your image behind it, while the dome still catches shadows and reflections, so your 3D objects sit in the photo. Match Perspective solves the camera from a few lines you draw on the plate. Fill or Fit, scale and offset place the image, and the plate gets its own colors and effects or follows the Look. Hold View Dome to check the dome behind the plate. Cycles only  ·  ↑

Studio lighting

Achieve professional studio results with clean backgrounds and precise lighting control. Perfect for product shots and character renders. ↑

Dome and box projection

Switch between standard dome and box projection to suit different scene types and get the best possible floor matching for each. ↑

Color adjustments

Tweak exposure, gamma, saturation, warmth, or fully desaturate the HDRI for studio-style lighting, all without touching the node editor. ↑

What Users Say

stache + · Watch on YouTube

CG Vortex · Watch on YouTube

★★★★★

"Haven't seen anything better for this task. Highly recommend!"

Leonid Altman
Creator of Light Wrangler

★★★★★

"The best HDRI Add-on for Blender! Works flawlessly."

artisthebalint

★★★★★

"Such a well-crafted HDRI utility. Love it."

Henrik Cederblad

★★★★★

"Become an essential part of my workflow. Incredibly simple."

Sebastien Morere

★★★★★

"Highly efficient, better realism, great control in Cycles and EEVEE."

André

★★★★★

"Amazing product with incredible support. Highly recommend!"

spacebot

★★★★★

"The best HDRI Addon in the business. Easy to use & practical."

Doğukan

★★★★★

"By far the best HDRI add-on I've used. Developer is super responsive."

zy

★★★★★

"Easily one of the best HDRI add-ons. Hats off to the dev!"

Mr3D

★★★★★

"Instantly became one of my favorite addons I've ever used."

Light

Complete Your Lighting Workflow

As a POLYDOME customer, you get 30% OFF on LightBox , the 1 stop lighting solution for Blender!

Real-time light previews, procedural softboxes, light splitting, light linking and 130+ presets.

Your discount code:

WELCOMEBACK30

Use this code at checkout to get 30% off

Perfect companion for POLYDOME. HDRI environment lighting meets studio-grade light management.

Exclusive Offer for POLYDOME Customers

As a POLYDOME customer, you get 30% OFF on the
Poly Haven Asset Browser!

Get instant access to 1,800+ free HDRIs, textures, and 3D models directly in Blender.

Your discount code:

HAVENDOME

Use this code at checkout to get 30% off

Perfect companion for POLYDOME, drag & drop HDRIs with adjustable resolution!

Why POLYDOME

POLYDOME turns any HDRI into a usable set. With automatic floor matching and real-time feedback you will achieve stunning results without the usual hacks.

Compatibility & Requirements

  • Blender 4.2+ (fully compatible with Blender 5)
  • Optimized for the Poly Haven Asset Browser but works with any HDRI in the Asset Browser or on your hard disk

What's Included

  • POLYDOME Add-on (.zip)
  • 30 minute tutorial video covering every feature in detail
  • Free updates & basic support

FAQ

Does It Work With Any HDRI?

Yes. POLYDOME works with any HDRI, though Poly Haven HDRIs offer built-in resolution toggles and are standardized in quality to guarantee best results.

Do I Need the Poly Haven Add-On?

No. You can use any HDRI from the Asset Browser or directly from your system. But using the Poly Haven Asset Browser gives you additional benefits because PolyDome is optimized for those.

Does It Support Both EEVEE and Cycles?

Absolutely. Both engines are fully supported, with nearly identical results in EEVEE.

Can I Set Up in EEVEE and Render in Cycles?

Yes, that's the recommended workflow for speed and quality.

What Floor Effects Are Included?

POLYDOME supports reflections, roughness, bump mapping, and dynamic water puddles.

What Is Automatic Floor Matching?

Most HDRI plugins struggle with mismatched floor planes. POLYDOME automatically matches the floor to the dome, creating seamless transitions without color shifts.

Can I Adjust the Puddles?

Yes, you can fully control size, depth, and roughness.

Can I Change the Background in Invisible Mode?

Yes, you can set a custom background color and even add a vignette effect.

Can I Use My Own Photos as a Backplate?

Yes. Since version 2.1 you can choose Backplate as the background and load any photo or plate. PolyDome composites your 3D objects into it with shadows and reflections, and Match Perspective aligns the camera to the photo. The backplate needs Cycles.

Are There Built-In Color Adjustments?

Yes, you can tweak exposure, gamma, saturation, warmth, or even fully desaturate the HDRI for studio-style lighting.

Do I Get Free Updates?

Yes, bug fixes and updates are free.

Can I Use POLYDOME Commercially?

Yes, you can use POLYDOME in both personal and commercial Blender projects.

Get Started with POLYDOME

Intro Price: $24.99

Turn any HDRI into a photorealistic scene in seconds!

Buy Now
  • Free updates
  • Works with EEVEE & Cycles
  • Asset Browser ready
  • 30 min tutorial

Updates & Changelog

Version 2.1 (Nov 6, 2026)

New Features:

  • Backplate System: New background mode "Backplate" (Cycles). Load a photo or plate, PolyDome renders the dome transparent and composites your image behind it, while the dome still catches shadows and reflections
  • Placement: Fill or Fit the backplate to the frame, with scale and offset
  • Perspective Matching: Match Perspective solves the camera from perspective lines drawn on the backplate, with an optional fixed focal length, scene scale, position and rotation
  • Backplate Look: Backplate colors (exposure, gamma, saturation, warmth, tint) and effects (vignette, glare, aberration, grain) follow the Look, or unlink them to refine the plate on its own
  • Projected Floor Bump: With a backplate, floor bump and puddles are projected from the camera, so they line up with the image
  • View Dome: Hold to see the dome instead of the backplate while adjusting it, or lock the dome view
  • Compositing Modes: Now also in the Look panel

Improvements:

  • Compositor: PolyDome no longer changes the compositor of scenes where it is switched off, or compositor trees shared with other scenes
  • Live Preview: Starting the preview renderer no longer blocks Blender, and Cycles keeps its render data between previews

Version 2.0.1 (Aug 17, 2026)

New Features:

  • Animated Settings: The panel settings can now be keyframed and animated

Bug Fixes:

  • Preview on macOS: Fixed the background preview rendering on macOS, where the default OptiX GPU backend does not exist

Version 2.0 (Jun 15, 2026)

New Features:

  • Live Preview: The panel preview is now a real render of your dome lit by the current HDRI (with preview spheres), updating live as you change the HDRI, brightness/gamma/saturation, rotation, look, and color management. It renders in a separate background process, so it never freezes Blender
  • Background Calibration: Floor calibration now runs in the background without blocking Blender, and is automatic by default (recalibrates whenever the HDRI or its adjustments change)
  • HDRI Adjustments: Added HDRI Brightness and HDRI Gamma sliders (next to HDRI Saturation), affecting both the world and dome shaders; adjusting them triggers recalibration
  • Preview Settings: New preferences to choose the preview render engine (Cycles or EEVEE) and the Cycles GPU device/backend
  • Transparent Mode: Render the dome on a transparent background (Cycles only) for compositing over your own backplates

Version 1.2.2 (Mar 9, 2026)

Bug Fixes:

  • Calibration: Fixed calibration failing when output format is set to a video type (e.g. FFmpeg)

Version 1.2.1 (Mar 3, 2026)

Bug Fixes:

  • Library Import Settings: Fixed broken World Shader in Blender 5.0+ when using Drag+Drop from Asset Library with Import Settings set to "Pack" after reopening saved files
  • Grain Effects: Fixed non-tiling Grain Texture in Blender 5.0+ which may appear in higher output resolutions

Version 1.2 (Jan 29, 2026)

New Features:

  • UI Overhaul: New minimalistic and semi-transparent design
  • Panel Location: Choose whether PolyDome appears in the Sidebar, World Properties, or both
  • Sidebar Tab Name & Order: Customize the Sidebar tab name and its position
  • Delete Dome: Completely removes PolyDome from the scene and cleans up all remaining data

Bug Fixes:

  • Keymap Fixes: Fixed rare issues with keyboard shortcuts
  • Saturation Slider: Fixed value clamping

Version 1.1 (Jan 8, 2026)

New Features:

  • Compositing Modes: Three different compositing modes that define how PolyDome controls Blender's Compositor
  • Shortcuts: Optional shortcuts for dome rotation, projection height, and stretch
  • UI Overhaul: A more structured interface with categories and subcategories that can be toggled for faster access
  • Additional Post Effects: Film grain, glare, and aberration
  • More Precise Calibration: For seamless transitions, even in Invisible Mode
  • Faster Calibration

Bug Fixes:

  • HDRI Saturation in Invisible Mode: Fixed color-matching issues
  • Loading Saved Scenes: Fixed rare loading problems

Version 1.0 (Dec 15, 2025)

Initial Release


  • Single-user lifetime license. Unlimited use on any projects. Future updates are included.

    $19.99 $24.99
  • Up to 5 users. Unlimited use on any projects. Future updates are included.

    $79.20 $99
  • Up to 25 users. Unlimited use on any projects. Future updates are included.

    $159.20 $199
$19.99

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Details
Blender Extension Compatible Yes
Sales 500+
Rating
13 ratings
Dev Fund Contributor
Published 11 months ago
Blender Version 4.2 - 5.3
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL