ANIMATION STORE · 5 ADD-ONS IN ONE
PROCEDURAL VFX BUNDLE
Burn it. Peel it. Stain it. Light up the sky.
● Burn FX● Peel Effect● Stain Dynamics● Real Rainbow● Fireworks Generator
WHY THIS BUNDLE
Five shots that usually take an afternoon each
Fire eating through paper, skin peeling away, coffee soaking into a shirt, a rainbow that follows the sun and a sky full of fireworks. Each one is an add-on with a one-click start and live sliders for everything after. Made for motion designers, VFX artists and animators who need the shot today, not a setup tutorial.
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■ One click to a first result Pick a preset or look, press one button, press Play. |
■ Fast to iterate Burn FX needs no simulation. Stain Dynamics simulates 100 frames in about 13 seconds. Peel and Fireworks run as live Geometry Nodes. |
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■ Non-destructive Burn FX and Stain Dynamics restore your materials exactly. Peel Effect always keeps your original mesh. |
■ Cycles and EEVEE All five render in both engines, in Blender 4.2 to 5.2. |
WHAT'S INSIDE
Five full add-ons
Each one is identical to the version sold on its own page.
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Burn FX Burns, chars and turns any mesh to glowing ash with one slider |
$9.99 |
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Peel Effect Peels, cracks, shatters or dissolves any mesh |
$15 |
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Stain Dynamics Paints liquids that spread, soak in, run and dry on your timeline |
$12 |
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Real Rainbow Physically based rainbows, fogbows and halos lit by your sun lamp |
$10 |
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Fireworks Generator A complete fireworks show in your scene in one click |
$15 |
| All five in the bundle |
$25 |
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BURN FX
Burn anything with one slider

Drag Burn from 0 to 1 and the scorch, char, glowing edge, hole and ash all follow. Paper curls away, wood chars and smoulders, characters crumble into glowing ash, and metal heats until it glows. No fluid simulation, no particle baking, no node setup.
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5 presets Paper, Wood, Cloth, Character and Metal Heat |
3 ways to start the fire Point, Sweep or Paint, in Burn Away or Char Only mode |
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Fire that looks like fire Blackbody colour, hot spots, ember specks, glowing cracks, flicker |
Ash and sparks from time Every frame renders the same, even on a render farm |
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Ready for characters Pinned to the rest pose while the rig moves; charred insides |
Bake for Playback About 140 ms down to 1–2 ms per frame on a 31,000-vertex character |
PEEL EFFECT
Peel, crack, shatter or shed any mesh

Select a mesh, pick a look, press Peel, press Play. Everything runs inside one non-destructive Geometry Nodes modifier, so every setting stays live after you animate.
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23 looks Skin, Metal, Concrete, Energy, Ice Shatter, Snake Shed, fruit and more |
3 ways to direct it Draw the path, cut live with the Peel Knife, or shed it like a snake |
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Breakup you can mix Cracks, debris, crumple, dissolve, particles and wind |
Layered Dissolve Skin flies off, concrete crumbles, an energy core burns away |
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21 ready-made models Under Add > Mesh > Peelable Objects |
Floating Viewport HUD Draggable control cards with 7 colour accents |
STAIN DYNAMICS
Liquids that spread, soak in and dry

Paint coffee, blood, mud, rust and 20 more liquids onto any UV-mapped mesh, press Simulate and play the timeline. The stain spreads, wicks into the fibres, runs downhill, dries into a tide ring and leaves residue.
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24 liquids, 13 surfaces Coffee on cotton to motor grease on concrete, all editable |
8 brushes Pour, Splash, Spray, Spatter, Ring, Rain, Drip and Erase |
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Colours that blend Coffee and milk make a latte; ketchup and mustard turn orange |
5 stages Jump to Contact, Spread, Absorb, Dry or Set |
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Render-ready Instant scrubbing, plus EXR or PNG sequences for farms |
Fast 100 frames of three liquids at 1024 px in about 13 s on 2 cores |
REAL RAINBOW
Rainbows that follow the physics

The colours, the band widths, the bright sky inside the bow, the dark band between the bows and the faint secondary bow are all computed from how sunlight passes through water drops. Your own sun lamp lights the bow, so a low, warm sun gives a warm rainbow.
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24 bow and halo types Everyday bows, rare bows, ice halos, glories and stylised looks |
Physical colour Airy theory, checked against exact Mie scattering |
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Light Halos Rainbow rings around lamps, coronas and the 22° ice halo |
One-click Reveal Plus Breakup and Shimmer for drifting patches of rain |
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Artistic mode 12 palettes for stylised and cartoon work |
7 demo scenes Built in a new scene, so your own scene is never touched |
FIREWORKS GENERATOR
A complete fireworks show in one click

Choose from 378 ready-made shows in 12 categories, built from real 3D Geometry Nodes stars you can fly the camera through. Click through the browser and the show changes instantly in the viewport.
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378 shows 12 categories, or build your own fireworks |
Real 3D geometry Fly the camera right through the bursts |
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Text in fireworks Two lines in any font, revealed word by word or letter by letter |
Synthesised soundtrack Booms, whooshes and crackle, each panned to its burst |
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Night skies and smoke Or a transparent background for compositing |
Keyframe anything Colour, size, height, gravity, burst rate and show speed |
COMPATIBILITY
Built the same way, all five
| Blender version | 4.2 – 5.2 (Stain Dynamics, Real Rainbow and Fireworks Generator also run on 4.1) |
| Render engines | Cycles and EEVEE |
| Type | 5 add-ons, Blender Extension compatible |
| License | GPL |
| Support | 12 months of support and updates from Animation Store |
THE COMPLETE SET
All five add-ons. One download.
$25
instead of $61.99 · save $36 (59%)
Questions before you buy? Send Animation Store a message from this page.