πŸŒ€ Product Aura β€” Reactive Product Scatter for Blender

Bevel Graphics in Rendering


Live reactive scattering for Blender

Product
Aura

Scatter. React. Create.

Build a world around your hero. Surround a product, character or scene centerpiece with decorations, then shape their count, size and spacing. Move your hero and watch the live layout react.

Live product reactionUse your own modelsOriginal sources preserved
Product Aura rendered preview with Crystal and Glass Droplet decorations around a perfume product

Crystal + Glass droplet. Two included decorations, one composition.

10Included decorations 2Decoration slots LiveReactive layout

01 / Build your composition

Choose. Create. Adjust.

Choose your hero, select a decoration and click Create Product Aura. Adjust the fixed region to frame your composition, then use a fill preset as your starting point.

Creating an aura with Crystal and comparing Dense Fill and Maximum Fill

Choose a source, create the aura, then compare the two fill presets.

02 / Live product reaction

Your product moves. The aura responds.

Move your product. Watch the decorations react. In the ordinary live layout, Flow pushes candidates away from the hero, while Clear hides unsafe placements. Allow Shrinking lets nearby instances shrink and recover as the hero moves.

Control the breathing room with Hero Clearance and Reaction Distance. Choose Follow Mesh for openings and recesses, or keep Solid Envelope for outer-shell protection.

Adjusting Hero Clearance and the fixed aura region around citrus-slice decorations

Adjust the clearance, then shape the region. Solid shading makes the spacing easier to inspect.

The reaction is geometric, without a simulation bake. The region stays fixed; move or resize it separately to art-direct the shot.

03 / Change the ingredients

Swap & mix decorations.

Combine two assets. Fine-tune their size and rotation independently. Swap sources directly in Decoration and Second Decoration, using the included library or compatible objects from your scene.

Change the hero without rebuilding the aura. Your region and layout settings stay in place, while the generated decorations respond to the new shape. After editing a decoration’s geometry or materials, use Refresh Decorations.

Requested Count is the combined total for both sources. The mix is seeded random; it is not a fixed 50/50 split.

04 / Shape the surround

Control the fill.

Shape the surround with adjustable count, size and spacing. Set the region and requested count, then apply Dense Fill for varied sizes or Maximum Fill for a more uniform surround. Reapply the preset when you want to recalculate sizes for a changed count or region.

Prefer your current sizes? Increase the requested count and run Fill Remaining Space. It searches for additional placements while retaining existing ones.

A filled layout keeps fixed positions and rotations, with live hiding or shrinking near the hero. Choose Return to Live Layout to restore Flow. The actual count depends on the space available.

05 / Keep exploring

Try a new look. Keep your favorites.

Use New Variation to try another combination of one or two included decorations and a new seed. Save your layout settings as a preset, or use Duplicate Aura to compare independently editable layouts.

Hide/Show Aura Preview clears generated decorations from the viewport while you work. It does not change final render visibility.

Included with the add-on

Ten ingredients. Your composition.

Start with citrus, botanicals, coffee, chocolate, glass and more. All ten included decorations have UVs and self-contained materials, ready to choose directly from the panel. Both decoration menus show the full included library.

Included whole lemon with textured yellow peel

Lemon

Included citrus slice with rind and segmented flesh

Citrus slice

Included coffee bean with packed roasted-surface color, roughness and normal textures

Coffee bean

Included cacao chunk with chocolate squares and a broken edge

Cacao chunk

Included citrus leaf with branching veins, varied green pigment and fine surface texture

Citrus leaf

Included eucalyptus leaf with waxy sage pigment, fine veins and packed surface textures

Eucalyptus leaf

Included curved pink rose petal

Rose petal

Included clear glass droplet with a tapered tip

Glass droplet

Included champagne-colored satin ribbon loop

Satin ribbon

Included faceted crystal with a pointed tip

Crystal

Product Aura Β· Bevel Graphics Β· [email protected]


$12$9

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 75% of product price

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Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published about 4 hours ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL