GEMAXSTUDIO · BLENDER ADD-ON
Quick Floor Pro
1.8.19
Create flooring for architectural scenes in Blender, from layout to final details.
FLOOR BOARDS · TILES · PATTERNS
MATERIAL SHOWCASE
Real flooring results.
Explore floor layouts and finishes for your next scene.




01 — Choose a layout
Start with a surface.
Select your floor surface, choose a pattern and generate the boards. Switch to another pattern and regenerate to change the design.


02 — Import textures
Bring in your material.
Load a texture image or use a multi-texture workflow with individual board images. Switch to Material Preview to see the result.

03 — Refine the finish
Make the details yours.
Adjust board dimensions, gaps and bevels, then fine-tune color and surface imperfections.

Gemaxstudio recordings have been edited for clarity. Texture file selection is omitted; some interfaces may differ from version 1.8.19.
ONE TOOL. MORE THAN WOOD.
One layout.
Different possibilities.
Use the same pattern with different materials to change the character of your scene.


WOOD / STONE
01 / START WITH THE STRUCTURE
A pattern for
every kind of space.
From straight boards to decorative parquet. Explore the layout families before refining the finish.


FLAT / STRAIGHT · HERRINGBONE


CHEVRON · BASKETWEAVE


HEXAGON · VERSAILLES
Also explore polygon corner inlay and Pattern Library / Custom. Set proportions, rotation, offsets, thickness and joints where supported.
02 / BRING YOUR MATERIAL
Your textures.
A natural result.
Work with one image or individual plank PBR sets. Adjust UVs, color, roughness and normal / bump mapping.

Multi-texture import can create rotated and mirrored variants — up to 16 combinations from source images. Neighbor-aware assignment reduces adjacent repeats when enough choices are available; repeats can still occur.
03 / REFINE THE FINISH
Control the details
that matter.
Shape joints, soften edges and introduce small imperfections. Adjust gap depth, thickness, side and head bevels, chamfer, edge fading and crevice dirt.
BEYOND STANDARD BOARDS
Build a signature
pattern language.
Explore nine Versailles variants, four corner-inlay families, reusable modular patterns and supported planar vector paths. SVG and limited subsets of PDF, AI and EPS / PS are supported. DXF and DWG are not currently supported.
KEEP GOOD WORK CLOSE
A library that
works like you do.
Save visual styles, organize categories and favorites, search, duplicate, import and export presets, and restore deleted styles.
CARRY THE MATERIAL FORWARD
Clean PBR.
Ready for reuse.
Export reusable Base Color, Roughness and Normal maps from visual presets. This exports material maps rather than a baked image of the complete floor; board randomization, AO, wear, gaps and mortar are excluded.
THE COMPLETE TOOLKIT
Everything in its place.
The main creative controls, organized around the way you work.
Layout families
- Flat / Straight: random, half, third, aligned and mixed arrangements
- Single, double and four-strip herringbone
- Chevron 45° and 60°
- Basketweave and hexagon
- 9 Versailles panel variants
- 4 polygon corner-inlay families
- Pattern Library / Custom
Geometry & placement
- Ratio or absolute sizing, where applicable
- Length, width, thickness and panel size
- Mixed-length / width straight layouts
- Rotation, X / Y offsets and Z-offset
- Independent joints and gap depth
- Side, head and corner bevels; segments
- Chamfer, bevel locks and overlap clamp
Textures & materials
- Single-image and multi-PBR workflows
- Batch map import and naming dictionary
- Image-derived plank proportions
- Rotation and mirror import variants
- Grain-aligned pattern UVs
- UV scale, rotation and scale lock
- Individual plank material management
Color & realism
- Global and randomized color controls
- Hue, saturation, value and contrast
- Roughness ramp; normal / bump controls
- Ambient occlusion strength and distance
- Physical board-height variation
- Surface micro-relief and custom maps
- Seed-based rearrangement
Wear & joints
- Boundary-aware edge wear and fading
- Edge width, softness and breakup
- Chip size, chips, scratches and roughness shift
- Crevice dirt, spread and custom dirt masks
- Simple, procedural or textured mortar
- Aggregate, porosity, grain and sparkle
- Independent inlay / chamfer materials
Library & delivery
- Visual gallery / list, search and favorites
- Categories, source links and batch tools
- Preset and full-library import / export
- Trash and restore
- Cached texture-resolution variants
- Clean PBR export
- 12 interface languages
BEFORE YOU BEGIN
Clear requirements.
Fewer surprises.
Quick Floor Pro 1.8.19 · Blender 4.2 or newer · Cycles and Eevee automatic material workflows.
Bring your own textures; examples do not imply that every texture is included. Available controls depend on layout and texture mode. Versailles and Polygon Corner Inlay use the single-texture workflow.
Pro and Lite are separate options. Features shown describe Quick Floor Pro 1.8.19; check the selected license and version before purchase.
BUILT FROM REAL FLOORING WORK
Less repetition.
More room to create.
Quick Floor Pro grew out of practical wood-flooring visualization: arranging boards of different lengths and assigning textures one by one.