Robot Designer - Procedural Robot Character Creator
Robot Designer V3 — What's New
New Features
- Fembot support — Breasts added and pelvis geometry reworked to support fembot results
- Humanlike abdomen — New customizable waist shape, from skinny to heavier builds
- Per-limb length customization — Adjust arm, leg, and abdomen length independently (Mixamo rig only)
- Symmetrical random cuts — Random cut generation now supports symmetry
- Holes option — New holes generator for additional damage/detail variation
- Extended material customization — New color controls for fake cuts, rust, and wear
- 15 new presets — Preset library expands from 10 to 25 total
Fixes & Improvements
- Fixed deformation issues on the neck and abdomen
- Improved texture baking consistency
- Reworked sharp edges handling for cleaner results
- Finished robots are now offset from the procedural robot, so they no longer overlap in the viewport
Compatibility
- Blender 5.2 support added
Robot Designer V2.0.0
Rigging
- Rigify and Mixamo rig rotation axes corrected for accurate, predictable animation
- Mixamo rig is now fully compatible with external tools including Cascadeur and the official Mixamo Blender addon
Geometry & Deformation
- Legs now spread outward correctly as hip joint radius increases
- Shoulder joint redesigned, the arm now wraps around the joint naturally instead of growing from it
- Cables have smoother, more organic curvature for a realistic look
Rendering
- Eye render artifacts fixed, no more glitches in final renders
Materials: Rebuilt from Scratch
- All materials rewritten from the ground up for more consistent, higher-quality results
- New Rust slider added alongside the existing Wear slider for greater material versatility
- All Wear Amount sliders unified a single control now drives edge wear across the entire robot at once
- 5 optional plate color patterns added to decorate and differentiate robot designs
Body Types
- 3 new body type presets: Muscular, Average, and Skinny
Bug Fixes
- Persistent Decimate error on robot completion resolved
- ID Map baking now supported
Robot Designer V3 — What's New
New Features
- Fembot support — Breasts added and pelvis geometry reworked to support fembot results
- Humanlike abdomen — New customizable waist shape, from skinny to heavier builds
- Per-limb length customization — Adjust arm, leg, and abdomen length independently (Mixamo rig only)
- Symmetrical random cuts — Random cut generation now supports symmetry
- Holes option — New holes generator for additional damage/detail variation
- Extended material customization — New color controls for fake cuts, rust, and wear
- 15 new presets — Preset library expands from 10 to 25 total
Fixes & Improvements
- Fixed deformation issues on the neck and abdomen
- Improved texture baking consistency
- Reworked sharp edges handling for cleaner results
- Finished robots are now offset from the procedural robot, so they no longer overlap in the viewport
Compatibility
- Blender 5.2 support added
Robot Designer V2.0.0
Rigging
- Rigify and Mixamo rig rotation axes corrected for accurate, predictable animation
- Mixamo rig is now fully compatible with external tools including Cascadeur and the official Mixamo Blender addon
Geometry & Deformation
- Legs now spread outward correctly as hip joint radius increases
- Shoulder joint redesigned, the arm now wraps around the joint naturally instead of growing from it
- Cables have smoother, more organic curvature for a realistic look
Rendering
- Eye render artifacts fixed, no more glitches in final renders
Materials: Rebuilt from Scratch
- All materials rewritten from the ground up for more consistent, higher-quality results
- New Rust slider added alongside the existing Wear slider for greater material versatility
- All Wear Amount sliders unified a single control now drives edge wear across the entire robot at once
- 5 optional plate color patterns added to decorate and differentiate robot designs
Body Types
- 3 new body type presets: Muscular, Average, and Skinny
Bug Fixes
- Persistent Decimate error on robot completion resolved
- ID Map baking now supported
Robot Designer V3 — What's New
New Features
- Fembot support — Breasts added and pelvis geometry reworked to support fembot results
- Humanlike abdomen — New customizable waist shape, from skinny to heavier builds
- Per-limb length customization — Adjust arm, leg, and abdomen length independently (Mixamo rig only)
- Symmetrical random cuts — Random cut generation now supports symmetry
- Holes option — New holes generator for additional damage/detail variation
- Extended material customization — New color controls for fake cuts, rust, and wear
- 15 new presets — Preset library expands from 10 to 25 total
Fixes & Improvements
- Fixed deformation issues on the neck and abdomen
- Improved texture baking consistency
- Reworked sharp edges handling for cleaner results
- Finished robots are now offset from the procedural robot, so they no longer overlap in the viewport
Compatibility
- Blender 5.2 support added
Robot Designer V2.0.0
Rigging
- Rigify and Mixamo rig rotation axes corrected for accurate, predictable animation
- Mixamo rig is now fully compatible with external tools including Cascadeur and the official Mixamo Blender addon
Geometry & Deformation
- Legs now spread outward correctly as hip joint radius increases
- Shoulder joint redesigned, the arm now wraps around the joint naturally instead of growing from it
- Cables have smoother, more organic curvature for a realistic look
Rendering
- Eye render artifacts fixed, no more glitches in final renders
Materials: Rebuilt from Scratch
- All materials rewritten from the ground up for more consistent, higher-quality results
- New Rust slider added alongside the existing Wear slider for greater material versatility
- All Wear Amount sliders unified a single control now drives edge wear across the entire robot at once
- 5 optional plate color patterns added to decorate and differentiate robot designs
Body Types
- 3 new body type presets: Muscular, Average, and Skinny
Bug Fixes
- Persistent Decimate error on robot completion resolved
- ID Map baking now supported
Robot Designer V3 — What's New
New Features
- Fembot support — Breasts added and pelvis geometry reworked to support fembot results
- Humanlike abdomen — New customizable waist shape, from skinny to heavier builds
- Per-limb length customization — Adjust arm, leg, and abdomen length independently (Mixamo rig only)
- Symmetrical random cuts — Random cut generation now supports symmetry
- Holes option — New holes generator for additional damage/detail variation
- Extended material customization — New color controls for fake cuts, rust, and wear
- 15 new presets — Preset library expands from 10 to 25 total
Fixes & Improvements
- Fixed deformation issues on the neck and abdomen
- Improved texture baking consistency
- Reworked sharp edges handling for cleaner results
- Finished robots are now offset from the procedural robot, so they no longer overlap in the viewport
Compatibility
- Blender 5.2 support added
Robot Designer V2.0.0
Rigging
- Rigify and Mixamo rig rotation axes corrected for accurate, predictable animation
- Mixamo rig is now fully compatible with external tools including Cascadeur and the official Mixamo Blender addon
Geometry & Deformation
- Legs now spread outward correctly as hip joint radius increases
- Shoulder joint redesigned, the arm now wraps around the joint naturally instead of growing from it
- Cables have smoother, more organic curvature for a realistic look
Rendering
- Eye render artifacts fixed, no more glitches in final renders
Materials: Rebuilt from Scratch
- All materials rewritten from the ground up for more consistent, higher-quality results
- New Rust slider added alongside the existing Wear slider for greater material versatility
- All Wear Amount sliders unified a single control now drives edge wear across the entire robot at once
- 5 optional plate color patterns added to decorate and differentiate robot designs
Body Types
- 3 new body type presets: Muscular, Average, and Skinny
Bug Fixes
- Persistent Decimate error on robot completion resolved
- ID Map baking now supported
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