Slothmograph
SlothMograph 1.2.0 — Motion Studio
New workflows: A/B layout transitions with easing and stagger; fixed-topology Animated Clone Sequencer with per-clone phase; native Per-Clone Spline Wrap; independent Float, Shake, Turntable and Pulse motion layers; Shared Signals with audio shaping; and Shot Framing Check.
Editing and reuse: safer animated MoText revisions with recoverable archives; click, box and lasso clone-center selection; field modifier stack editing and diagnostics; independent motion rig duplication; My Setups libraries with supported local dependencies and relevant Shared Signal controls.
Delivery: validated persistent disk caches; native transform/shape-key or geometry-sequence handoff; recovery after failed bakes; source-preserving material presets; legacy clone shader repair; and corrected multi-source frame/material handling.
Reliability and polish: corrected curve spacing/orientation, polygon scatter, target normals, source fitting and empty layouts; effector masks, Time, Delay, Push Apart, Group, Volume, Visibility, ReEffector and Random behavior; explicit Multiply Delta blending; working SlothSignal field masks and Refresh; bounded Formula/L-system math; transactional preset imports and disabled-rule roundtrips; and native setup/file-picker recovery.
Includes 27 rig assets, 15 material assets, the editable PULSE Studio demo, README, Quickstart, User Guide, Troubleshooting and changelog. Guides open inside Blender, and long sidebar help wraps for readability. Bundled libraries use Blender 4.2 format.
Minimum Blender 4.2. Qualified configurations: Blender 4.2.3 LTS and 5.0.1 on Windows, with numerical output, native mouse/keyboard/file-picker workflows, save/reopen, Eevee/Cycles comparisons and extension installation checks.
Keep a project copy before updating: corrected scatter, orientation, field masking and blend behavior can visibly change older shots. Read the included guides for sampling, topology, cache, asset and delivery limits. Use verified native baked output for command-line/render-farm animation; live procedural handlers are not qualified for background animation.
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