Spider - Rigged & Animated Creature for Blender
Spider - Rigged & Animated Creature
A realistic arachnid, rigged and animated, with a control panel inside Blender.
What's in the package
-
Spider.blend- demo scene: rigged spider, 5 animations, textures and normal map (packed), plus the Spider panel encapsulated inside the file -
Spider.fbx- for Unreal, Unity, Cinema 4D, Maya -
Spider.glb- for the web, Godot and glTF pipelines - Texture maps: Base Color 4096 + Normal 2048
-
README.txtandLicense.txt
Quick start
- Open
Spider.blend. - Press N in the 3D viewport and open the Spider tab. The panel is already inside the file and appears on its own.
If you don't see the Spider tab:
- Preferences → Save & Load → tick Auto Run Python Scripts, then reopen the file; or
- open the Text editor, select
Spider_Animation.pyand press Run Script; or - install the add-on (see below).
The panel (N > Spider)
- Play / pause - starts and stops playback (the spacebar works too)
- Idle - rest: feet pinned to the floor, body rising and falling
- Walk - walking in place
- WalkFwd - walking forward in a straight line (root motion)
- Run - running
- Threat - threat pose, front legs raised
- Seconds - duration of the straight walk; press to regenerate WalkFwd
- Speed (FPS) - playback speed
- In front - draws the skeleton over the mesh
- Bones - bone display style
- Bump - normal map intensity (0 = off)
Animations without the panel
The clips live inside the .blend: open the Action Editor or the NLA Editor and pick Idle / Walk / WalkFwd / Run / Threat.
Installing the add-on
- Do not unzip the add-on archive.
- Blender → Edit → Preferences → Add-ons
- Arrow at the top right → Install from Disk...
- Select the zip and confirm
- Tick Spider Rig Tools, then optionally Save Preferences
Technical details
- Mesh: 4.867 vertices
- Rig: 27 bones (root, body, abdomen, 8 legs x 3 bones)
- Weights: soft skinning with joint blending
- Animations: 5 clips, contact feet planted on the ground
- WalkFwd: root motion, advances about 0.227 per cycle (1 s)
- Bump: generated normal map, intensity adjustable 0-3
- Blender 4.2 LTS or newer (tested up to 5.2). No dependencies.
License
See License.txt. Content you generate with it is yours; the add-on itself may not be resold.