Surface Diagnostics
UI bug fix
Updated to Blender 5.2
- Zebra Vector transform changed from "World" to "Object".
- Fill Material as input for Slice modifier
- Fill Tolerance input for Slice modifier. (merging slice curves)
- Fixed UVMap around slice area for Slice modifier. (UVMap name as modifier input)
-GN assets automatically realize instances, when needed to work properly.
UI bug fix
Updated to Blender 5.2
UI bug fix
Updated to Blender 5.2