Vertex Channel Kit

PhantomWorks in Modeling


The brush is not painting the value I set
Almost always **Unified Color**, which Blender turns on by default from 4.3. In that state Blender paints with `unified_paint_settings.color` and ignores `brush.color` entirely. VCK writes both and the banner shows you whichever one is authoritative, with a `Unified Colour (in use)` indicator. If they ever drift out of step, press the refresh (`↻`) button next to the swatch to re-sync.
Does painting RGB destroy my alpha mask?
No. The `RGB (Color)` session writes red, green and blue together and leaves alpha untouched, precisely so a mask packed into A survives a colour repaint.
How does painting one channel work if Blender has no channel lock?
VCK gives the native brush a proxy. The channel is expanded into a greyscale scratch attribute which becomes the active colour attribute; you paint that with every native feature intact — pressure, falloff, symmetry, blur, brush assets — and **Apply** merges the result back into that one channel. R, G, B and A are never read or written except the one you picked.
The preview buttons are greyed out
Blender tells you why if you hover over one. The usual reasons: - there is no active mesh object, - the mesh has no colour attribute — create one first, - a channel paint session is still running. Apply or Discard it first.
Does undo work?
Yes — the operators are registered with Blender's undo system, so `Ctrl+Z` reverses a Fill, Smooth, Generate or channel transfer normally.
Will this change my materials?
No. This is a hard guarantee. No material slot is added or removed, and no face's `material_index` is ever written. Previewing a channel is not a shader trick — VCK writes a temporary greyscale attribute and switches the viewport's shading mode instead.
Which Blender versions are supported?
4.2 and newer, including 5.x. It ships as an extension, so 4.2+ can install it directly from the zip.
Where is the panel?

3D Viewport → press `N` → **VCK** tab. It shows up in Object Mode, Edit Mode and

Vertex Paint mode.

$12.99

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Details
Blender Extension Compatible Yes
Rating
1 ratings
Published about 2 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL