Voxel Heat Diffuse Skinning

Mesh Online in Addons


Item Rating

This item has an average rating of 5 from 77 ratings by the community.

90%
6%
2%
3%
2%

Purchase this item to leave a review!

  • kaeden
    about 2 years ago

    Such an amazing, and lifesaving addon! Been using this for years and it hardly disappoints.

  • Xeon354
    about 2 years ago

    Had this for a while now and just got around to using it to rig two characters I've made that had rigging issues. Can honestly say after the results that this addon is VERY well worth the high reviews. Within one click, my models were rigged perfectly.

    There's not much I can say aside, other than this addon is absolutely worth it.

  • jeremy burt
    over 2 years ago

    Achieve flawless vertex weights with Voxel Heat Diffuse Skinning! Use this add-on for perfect skinning results effortlessly. Thank you for optimizing your models with us!

  • Amordeus
    over 2 years ago

    Awesome tool -- the best use case for it for me was when I had a lot of clothing / items overlapped. Think jacket / shirt, then add vest, then add pouches, and so on.

  • Jacob Cooley
    almost 3 years ago

    Excellent tool. This is going to save a LOT of time!

  • Jakub Hazmuka
    almost 3 years ago

    Super useful...The best addon for weight paint...must have!

  • Jelly
    almost 3 years ago

    Great Addon, saves a lot of time from manually weight painting.

    Here's some tips:
    1. This Addon works best when the character is in a complete T-Pose. When it's in A-Pose, or when the armpit is closed, the weight in the armpit and lower arm will stick together. This also applies to Legs. Spread them a little for the Voxels to work. You can also increase the resolution to reduce the weight errors.
    2. Thick Solidified clothes doesn't work too well if it overlaps too much inside the body mesh underneath. I suggest having a Non-manifold clothing, or at least keep the Solidify modifier Unapplied. If you need to have water-tight clothing, just make sure Fully close all holes
    3. Joining all the Meshes together seems to work better than if the Mesh are separate. Doesn't have to be Remeshed together, just Join mulltiple objects into one object. This would fix a lot of issues with vertices flying around when posing

  • Henrik Cederblad
    about 3 years ago

    Skinning is never 100% predictable, but this thing takes us closer by providing better algorithms and more choices/control. I think it should be considered a must-have if you're serious about skinning/rigging/animation. You could say it's comparable to what Quad Remesher is for retopo, or UV Packmaster is for packing UV islands – you simply end up with more accurate results more quickly.

  • Andrew Neale
    about 3 years ago

    The only negative comment I have is that I wish I'd found this sooner because, damn, this just removes so much pain with manual weight painting! Had a new character model I'd been working on that automatic weights made a complete mess of. 60 seconds of work with this add-on and it's just sorted. Magic!

  • Ace
    about 3 years ago

    I can't say I used it much, but it definitely will help when automatic weight paint fails. Also I if I ever did have a bunch objects and fabric to weight paint to an armature, this addon will be a lifesaver.

  • $30
  • $180
  • $300
  • $600
  • $900
$30

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Sales 13100+
Rating
77 ratings
Dev Fund Contributor
Published about 9 years ago
Blender Version 3.6 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
Discover more products like this

skinning armature animation weight painting deform loveblender bone