Zbrush Bridge

Tachyon Studio in Import & Export


- Send Via: GoZ or the add-on's own ZPlugin, for when GoZ is missing.

  - Controls a route cannot carry grey out and say why.

  - A warning and one-click Fix when GoZ opens a different ZBrush.

  - Picking a ZBrush install in the dropdown also repoints GoZ.

  - Subdivision levels: choose the export level, rebuild levels on import.

  - ZBrush layers come back as Blender shape keys.

  - Rescue UVs and Weights after a DynaMesh or ZRemesher.

  - Sculpt to Multires keeps your cage and carries the detail.

  - Send Selected Faces sends just part of a mesh.

  - Creases both ways, including after a remesh.

  - Creases from Polygroups and Creases from Mask read creases made in ZBrush.

  - Mask as Vertex Group and Polygroups as Material Slots.

  - Bake Sculpt: normal and AO maps baked in Blender.

  - LODs Here, Tex to Paint, Sculpt Check and Preflight on the panel.

  - Normalise Scale for Sculpting and Report What Changed.

  - A Vertex Budget warning when a sculpt comes back too heavy.

  - PolyPaint baked to a colour map, with map size, format and Flip Green.

  - Import Baked Maps warns when an object has no UVs.

  - A ZPlugin panel in ZBrush, and buttons for layers, creases and LODs.

  - Panel switches reach the ZBrush buttons without a reinstall.

  - Send, Get and Auto Sync at the top; everything else in folders.

  - The six sculpt tools in a readable two-column grid.

  - Settings split into On Send, On Get, Creases and Polygroups.

  - Folder headers show their state while closed.

  - Taller folder headers on Blender 5.x.

  - New drawn icons, recolourable in Preferences.

  - Fixed: meshes arriving in ZBrush lying on their back over GoZ.

  - Fixed: creases not restored on the GoZ route.

  - Fixed: linked copies not all updating after a topology change.

  - Fixed: Auto Sync missing the Send to Blender macro.

  - Fixed: "Access is denied" when updating the add-on while it is enabled.

Version 2.0.0

-------------


Added

  - Open ZBrush button on the panel.

  - Run in ZBrush: start Decimate, ZRemesher or DynaMesh from Blender.

  - Send as One Mesh: several meshes arrive as a single SubTool.

  - Select Stale Meshes: pick the meshes edited since their last send.

  - ZBrush draws and frames the tool after a send.


Changed

  - Sync options and macro values moved behind their own gear buttons.

  - More drawn icons on the ZBrush panel.

  - Troubleshooting notes for empty canvases and sends that do not arrive.


Added

  - Send to ZBrush as native .GoZ SubTools, with UVs, PolyPaint, mask and

    Face Sets.

  - Get from ZBrush, with Update In Place when the topology is unchanged.

  - GoZ Auto-Sync, macro Auto Sync and Live Push of Blender edits.

  - Auto-Load in ZBrush, Reuse Running ZBrush and a version dropdown.

  - Apply Modifiers, Backup Before Send and Decimate on Get.

  - ZBrush buttons: Decimate & Send, ZRemesher & Send and DynaMesh.

  - Import Baked Maps: normal map into the material, displacement as a

    modifier.

  - Register Blender with GoZ, GoZ folder tools and Clear GoZ Temp Files.

  - Shared tools: Send History, Preflight, Selection Sets, Versioned Files.

  - Button Icons: brand colours, mono or Blender built-ins.


No versions found for this variant.

- Send Via: GoZ or the add-on's own ZPlugin, for when GoZ is missing.

  - Controls a route cannot carry grey out and say why.

  - A warning and one-click Fix when GoZ opens a different ZBrush.

  - Picking a ZBrush install in the dropdown also repoints GoZ.

  - Subdivision levels: choose the export level, rebuild levels on import.

  - ZBrush layers come back as Blender shape keys.

  - Rescue UVs and Weights after a DynaMesh or ZRemesher.

  - Sculpt to Multires keeps your cage and carries the detail.

  - Send Selected Faces sends just part of a mesh.

  - Creases both ways, including after a remesh.

  - Creases from Polygroups and Creases from Mask read creases made in ZBrush.

  - Mask as Vertex Group and Polygroups as Material Slots.

  - Bake Sculpt: normal and AO maps baked in Blender.

  - LODs Here, Tex to Paint, Sculpt Check and Preflight on the panel.

  - Normalise Scale for Sculpting and Report What Changed.

  - A Vertex Budget warning when a sculpt comes back too heavy.

  - PolyPaint baked to a colour map, with map size, format and Flip Green.

  - Import Baked Maps warns when an object has no UVs.

  - A ZPlugin panel in ZBrush, and buttons for layers, creases and LODs.

  - Panel switches reach the ZBrush buttons without a reinstall.

  - Send, Get and Auto Sync at the top; everything else in folders.

  - The six sculpt tools in a readable two-column grid.

  - Settings split into On Send, On Get, Creases and Polygroups.

  - Folder headers show their state while closed.

  - Taller folder headers on Blender 5.x.

  - New drawn icons, recolourable in Preferences.

  - Fixed: meshes arriving in ZBrush lying on their back over GoZ.

  - Fixed: creases not restored on the GoZ route.

  - Fixed: linked copies not all updating after a topology change.

  - Fixed: Auto Sync missing the Send to Blender macro.

  - Fixed: "Access is denied" when updating the add-on while it is enabled.

Version 2.0.0

-------------


Added

  - Open ZBrush button on the panel.

  - Run in ZBrush: start Decimate, ZRemesher or DynaMesh from Blender.

  - Send as One Mesh: several meshes arrive as a single SubTool.

  - Select Stale Meshes: pick the meshes edited since their last send.

  - ZBrush draws and frames the tool after a send.


Changed

  - Sync options and macro values moved behind their own gear buttons.

  - More drawn icons on the ZBrush panel.

  - Troubleshooting notes for empty canvases and sends that do not arrive.


Added

  - Send to ZBrush as native .GoZ SubTools, with UVs, PolyPaint, mask and

    Face Sets.

  - Get from ZBrush, with Update In Place when the topology is unchanged.

  - GoZ Auto-Sync, macro Auto Sync and Live Push of Blender edits.

  - Auto-Load in ZBrush, Reuse Running ZBrush and a version dropdown.

  - Apply Modifiers, Backup Before Send and Decimate on Get.

  - ZBrush buttons: Decimate & Send, ZRemesher & Send and DynaMesh.

  - Import Baked Maps: normal map into the material, displacement as a

    modifier.

  - Register Blender with GoZ, GoZ folder tools and Clear GoZ Temp Files.

  - Shared tools: Send History, Preflight, Selection Sets, Versioned Files.

  - Button Icons: brand colours, mono or Blender built-ins.


  • For 1 person (1 seat). Commercial use included.

    $5.99 $7.99
  • For a team of up to 6 people (6 seats). Commercial use included.

    $23.97 $31.96
  • For a studio of up to 20 people (20 seats). Commercial use included. Need more than 20 seats? Contact us directly.

    $59.93 $79.90
$5.99

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Details
Blender Extension Compatible Yes
Rating
2 ratings
Published about 1 month ago
Blender Version 3.3 - 5.2
Extension Type Add-on
License GPL