Zbrush Bridge
- Send Via: GoZ or the add-on's own ZPlugin, for when GoZ is missing.
- Controls a route cannot carry grey out and say why.
- A warning and one-click Fix when GoZ opens a different ZBrush.
- Picking a ZBrush install in the dropdown also repoints GoZ.
- Subdivision levels: choose the export level, rebuild levels on import.
- ZBrush layers come back as Blender shape keys.
- Rescue UVs and Weights after a DynaMesh or ZRemesher.
- Sculpt to Multires keeps your cage and carries the detail.
- Send Selected Faces sends just part of a mesh.
- Creases both ways, including after a remesh.
- Creases from Polygroups and Creases from Mask read creases made in ZBrush.
- Mask as Vertex Group and Polygroups as Material Slots.
- Bake Sculpt: normal and AO maps baked in Blender.
- LODs Here, Tex to Paint, Sculpt Check and Preflight on the panel.
- Normalise Scale for Sculpting and Report What Changed.
- A Vertex Budget warning when a sculpt comes back too heavy.
- PolyPaint baked to a colour map, with map size, format and Flip Green.
- Import Baked Maps warns when an object has no UVs.
- A ZPlugin panel in ZBrush, and buttons for layers, creases and LODs.
- Panel switches reach the ZBrush buttons without a reinstall.
- Send, Get and Auto Sync at the top; everything else in folders.
- The six sculpt tools in a readable two-column grid.
- Settings split into On Send, On Get, Creases and Polygroups.
- Folder headers show their state while closed.
- Taller folder headers on Blender 5.x.
- New drawn icons, recolourable in Preferences.
- Fixed: meshes arriving in ZBrush lying on their back over GoZ.
- Fixed: creases not restored on the GoZ route.
- Fixed: linked copies not all updating after a topology change.
- Fixed: Auto Sync missing the Send to Blender macro.
- Fixed: "Access is denied" when updating the add-on while it is enabled.
Version 2.0.0
-------------
Added
- Open ZBrush button on the panel.
- Run in ZBrush: start Decimate, ZRemesher or DynaMesh from Blender.
- Send as One Mesh: several meshes arrive as a single SubTool.
- Select Stale Meshes: pick the meshes edited since their last send.
- ZBrush draws and frames the tool after a send.
Changed
- Sync options and macro values moved behind their own gear buttons.
- More drawn icons on the ZBrush panel.
- Troubleshooting notes for empty canvases and sends that do not arrive.
Added
- Send to ZBrush as native .GoZ SubTools, with UVs, PolyPaint, mask and
Face Sets.
- Get from ZBrush, with Update In Place when the topology is unchanged.
- GoZ Auto-Sync, macro Auto Sync and Live Push of Blender edits.
- Auto-Load in ZBrush, Reuse Running ZBrush and a version dropdown.
- Apply Modifiers, Backup Before Send and Decimate on Get.
- ZBrush buttons: Decimate & Send, ZRemesher & Send and DynaMesh.
- Import Baked Maps: normal map into the material, displacement as a
modifier.
- Register Blender with GoZ, GoZ folder tools and Clear GoZ Temp Files.
- Shared tools: Send History, Preflight, Selection Sets, Versioned Files.
- Button Icons: brand colours, mono or Blender built-ins.
- Send Via: GoZ or the add-on's own ZPlugin, for when GoZ is missing.
- Controls a route cannot carry grey out and say why.
- A warning and one-click Fix when GoZ opens a different ZBrush.
- Picking a ZBrush install in the dropdown also repoints GoZ.
- Subdivision levels: choose the export level, rebuild levels on import.
- ZBrush layers come back as Blender shape keys.
- Rescue UVs and Weights after a DynaMesh or ZRemesher.
- Sculpt to Multires keeps your cage and carries the detail.
- Send Selected Faces sends just part of a mesh.
- Creases both ways, including after a remesh.
- Creases from Polygroups and Creases from Mask read creases made in ZBrush.
- Mask as Vertex Group and Polygroups as Material Slots.
- Bake Sculpt: normal and AO maps baked in Blender.
- LODs Here, Tex to Paint, Sculpt Check and Preflight on the panel.
- Normalise Scale for Sculpting and Report What Changed.
- A Vertex Budget warning when a sculpt comes back too heavy.
- PolyPaint baked to a colour map, with map size, format and Flip Green.
- Import Baked Maps warns when an object has no UVs.
- A ZPlugin panel in ZBrush, and buttons for layers, creases and LODs.
- Panel switches reach the ZBrush buttons without a reinstall.
- Send, Get and Auto Sync at the top; everything else in folders.
- The six sculpt tools in a readable two-column grid.
- Settings split into On Send, On Get, Creases and Polygroups.
- Folder headers show their state while closed.
- Taller folder headers on Blender 5.x.
- New drawn icons, recolourable in Preferences.
- Fixed: meshes arriving in ZBrush lying on their back over GoZ.
- Fixed: creases not restored on the GoZ route.
- Fixed: linked copies not all updating after a topology change.
- Fixed: Auto Sync missing the Send to Blender macro.
- Fixed: "Access is denied" when updating the add-on while it is enabled.
Version 2.0.0
-------------
Added
- Open ZBrush button on the panel.
- Run in ZBrush: start Decimate, ZRemesher or DynaMesh from Blender.
- Send as One Mesh: several meshes arrive as a single SubTool.
- Select Stale Meshes: pick the meshes edited since their last send.
- ZBrush draws and frames the tool after a send.
Changed
- Sync options and macro values moved behind their own gear buttons.
- More drawn icons on the ZBrush panel.
- Troubleshooting notes for empty canvases and sends that do not arrive.
Added
- Send to ZBrush as native .GoZ SubTools, with UVs, PolyPaint, mask and
Face Sets.
- Get from ZBrush, with Update In Place when the topology is unchanged.
- GoZ Auto-Sync, macro Auto Sync and Live Push of Blender edits.
- Auto-Load in ZBrush, Reuse Running ZBrush and a version dropdown.
- Apply Modifiers, Backup Before Send and Decimate on Get.
- ZBrush buttons: Decimate & Send, ZRemesher & Send and DynaMesh.
- Import Baked Maps: normal map into the material, displacement as a
modifier.
- Register Blender with GoZ, GoZ folder tools and Clear GoZ Temp Files.
- Shared tools: Send History, Preflight, Selection Sets, Versioned Files.
- Button Icons: brand colours, mono or Blender built-ins.