Advanced Inset

Tachyon Studio in Modeling


BLENDER ADDON · MODELLING

Advanced Inset

Blender's inset is a parallel offset: every vertex slides along the bisector of its two edges. On a rounded corner every bisector points at the arc's centre, so the arc shrinks as it goes in, lands on a single point, and turns inside out past that. This finds each corner on its own and moves it as one rigid piece, so the shape survives any depth. Then it hands you every corner as a handle: its own depth, its own radius, its own vertex count, its own mode, all live in the viewport before anything is committed.

⚠ Pure Blender, and nothing to configure. No game engine, no external tool, no network use of any kind — it opens no sockets, sends no telemetry and checks no licence. One package covers Blender 3.3 to 5.2: a modern extension on 4.2+, a classic add-on on 3.3 – 4.1. Blender's own Inset is untouched and still on I.
Advanced Inset doesn't replace Blender's Inset.
It's for the shapes where you want more control: rounded corners that keep their shape, and every corner adjustable on its own. Building corners like that is complex, so it can't handle every mesh, and on some tricky shapes it won't give you the result you want. When that happens, or when a plain inset is all you need, use Blender's own Inset. It's on the same menu (Shift + Alt + T), right next to the advanced one, and still on I.
THE INTERFACE

Everything reads back in the viewport - no dialog, no panel to hunt for.

The readout: live values and chips
The shortcut panel, on H



FEATURE BY FEATURE
Corners that never collapse: Blender’s Inset beside Advanced Inset
Each corner is a handle
Sides with their own depth
Spread: rounder or tighter
Segments: rounder, not just denser
A menu you can trim: the Inset tools as a dropdown or a pie
Set Reset Point and Reset on the inset's corners

THE TACHYON STUDIO COLLECTION

Go beyond
Advanced Inset.

Advanced Inset is one of three. The other two put the same corner handles on Blender’s extrude and bevel.

EXTRUDE WITHOUT CROSSING

Advanced Extrude

Blender’s extrude, held open: every corner gets its own depth, width and vertex count.

Advanced Extrude product thumbnail

BEVEL CORNER BY CORNER

Advanced Bevel

Corner-precise, editable bevels that replace Blender’s classic Bevel tool.

Advanced Bevel

Build out your workflow.

A few more tools, chosen for the work you do here.

There is more in the studio.

See the full collection ↗

These recommendations are optional, sold separately and not included with Advanced Inset. Check each product page for its own requirements. Bridge add-ons require the named external application; that application is not included.



Tachyon Studio
Questions, bug reports and feature requests — join the Discord.
GPL-3.0-or-later · Copyright 2026 Tachyon Studio.

  • For 1 person (1 seat). Commercial use included.

    $7.49 $9.99
  • For a team of up to 6 people (6 seats). Commercial use included.

    $29.97 $39.96
  • For a studio of up to 20 people (20 seats). Commercial use included. Need more than 20 seats? Contact us directly.

    $74.93 $99.90
$7.49

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Rating
1 ratings
Published 7 days ago
Blender Version 3.3 - 5.2
Extension Type Add-on
License GPL